Rising World

Rising World

Questions Regarding New Unity Version 0.8.0.2
Howdy all!

So, first question: Other then the fur suit, are there any other clothes? Besides head gear? I'm running around in my underwear after playing 14 in game days! And it's no better in the game! Kidding. I've built a spinning wheel, and a loom. I have a couple hundred spools of yarn, and leather. And yet, I don't seem to be able to craft any other clothes.

Second question: Can aluminum be found underground in all biomes? Or, in other words, is the only way to get it to sail to an arctic island? Same with gold?

Third question: I'm gonna approach this one a little backwardly. I've previously played on the Java version. I've read a lot of player complaints about players being able to "spam jump" their way over vertical walls, etc. Okay, fair enough. But it seems like the jump mechanic has been cripplingly nerfed. I've literally been hesitant to explore any cave because I'll get stuck - and then I have to dig a ridiculous tunnel to get unstuck. I'm hesitant to use the sail boat for the same reason - will I get stuck in the water? Will I drown? I don't seem to be able to walk, or jump up a 45 degree slope. That's the same slope as stairs btw. As a matter of fact, I've taken to traveling with a stack of stairs-slopped, just in case I fall in a hole that's one 'block' deep. Am I missing something? Is walking, or jumping, on such a slope supposed to be this hard?
< >
Showing 1-10 of 10 comments
1. Just the fur suit for now. More clothes will be added soon and we're all kind'a hoping we get at least one full set for men and women. It's the women's clothing that slowed things down a bit, having to meet their natural curves is a bit more time consuming.

2. Aluminum is only found in the Arctic region and gold in the Arid regions. Check the Journal (J key). It tells you were to find all the resources.

3. I don't have any issues with jump. I can usually climb nearly any mountain slop by using forward and straff together. It helps at least. In caves, I am using a sledgehammer to pound out the perfect slope in them so I don't have to worry about falling. The sledge will modify the terrain but won't remove it, so if you just keep pounding the floor, you get a good slope that is safe to walk down. The caves usually follow that natural slope but they have breaks in them that you can fall down. You can smooth out those breaks with the sledge and end up with some nice big tunnels. And you don't end up with a million rocks to fill your inventory with, unless you really want that many rocks to build a huge city.

If the sledge doesn't work, then I put in a ramp using a regular block of whatever I have laying around. I've paved whole caves before and carved out huge areas, but the sledge is so much easier.

I have never gotten stuck on or in water and don't have any issues with the boats.
TY. So no matter how deep I mine, I won't find aluminum anywhere but in the arctic biome? Bummer... Alrighty then.
Yeah, just gold and aluminum for now, and a few plants are region specific. Will be more added over time and at least one more region will be added sometime, volcanic, where I'm sure we'll have to go to find obsidian. It's giving us reasons to explore and with a decent boat, it doesn't take long to go between the islands. Kind'a fun actually.
Yeah, I took a trip up to the great white north... I only harvested around 134 aluminum, but I forgot a balaclava, and a wooly. So I was very cold, and the polar bears and wolves(???) were freaking me out a bit. lol I was surprised by how far north I had to go - Like 5000 North, and 4000 East. Of course there might have been a closer Island, but that's where the winds took me. I hunted a few moose - 4 leather each! Nice.
Ky0_GC Jan 5 @ 3:40am 
Another point, but since this topic is questions about Unity 0.8.0.2, that prevents to create a new topic.

@Red, was a very good addition in 0.8.0.2 to crush stone into gravel. But... why not to go a little further, and add the possibility to turn gravel into sand? Because whenever you want sand you have to dig some where and make holes etc... Since we can crush stone into gravel, would make sense if we can crush this gravel into sand! What do you think?
Last edited by Ky0_GC; Jan 5 @ 3:40am
I don't think crushing gravel will make sand. Sand is different composition, mainly, I believe, the silicate in it is what makes it usable to make glass. You can't make glass from gravel.
Ky0_GC Jan 5 @ 6:17am 
Yes, but the purpose here, is just to have sand as a renewable resource, to avoid the fact of digging all over the map
Originally posted by Ky0_GC:
Yes, but the purpose here, is just to have sand as a renewable resource, to avoid the fact of digging all over the map
Technically, sand is unlimited because there are an infinite (theoretical) number of islands out there. You can always find another one, more than you'll ever need to find.
Also for what it's worth... Sandstone (which you can dig/mine) can be ground down using the mill to make sand. It is considered a slightly different form of the beach sand you dig up on the Arid shores though.
Originally posted by Costigan:
Also for what it's worth... Sandstone (which you can dig/mine) can be ground down using the mill to make sand. It is considered a slightly different form of the beach sand you dig up on the Arid shores though.
Well, there ya go. Lots of that around.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jan 2 @ 12:16pm
Posts: 10