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We're working on a persistent setting for that :)
Have the settimespeed in the config for the save game and update the variable in the console from that value when the save game loads, along with all the other variables that load at the same time. It shouldn't really take much to implement that and make it persistent that way.
A new game would always have the default, but any saves will use the setting you manually updated.
I haven't built anything yet, but I will obviously share if I create something different. ^^
I tried, but it is limited to 13. In the Java version, I used to keep 3000 in creative mode.
Edit: For some reason (my fault, probably) it hadn't worked, but now it has. settimespeed 1000.
Huh, what do you mean exactly with "13"? oO Actually there should be no limit, even higher values like 3000 should work (I've just tested it)?