Rising World

Rising World

Jon Aug 10, 2018 @ 4:07pm
Arched Ceilings ...
I borrowed a blueprint from Dagoline to make a ceiling for the castle chapel. Actually, Mag did he work, she's better than I at manipulating blueprints. Very nice. Thank you, Dagoline.

But now I want to make an arched ceiling over the dining hall - from scratch. Anyone got some tips for a simple [but elegant] arched ceiling? I was thinking of placing planks ... working from the center of end wall towards side walls ...
Last edited by Jon; Aug 10, 2018 @ 5:35pm
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Showing 1-10 of 10 comments
indy-anna Aug 10, 2018 @ 8:22pm 
I'm not good enough with using wood to build but here's some screenshots of how to do it with blocks

how it looks indoors
https://steamcommunity.com/sharedfiles/filedetails/?id=1474164942

Click on my profile and select rising world. there is more screen shots there to show you the blocks I used. The black marble pieces were used on the outside and the white plaster pieces were used inside. The screenshots are from the building I'm making now which isn't done.

You can also download these blueprints and take apart (using the sledgehammer) the ramp and the ceiling in the other one but the other one with the ceiling is older and I may have used square blocks behind the ceiling blocks. The one with the ramp used ramp blocks back to back. The outside blocks are upright and the inside blocks are turned upside down.

ramp link
https://forum.rising-world.net/thread/8885-green-idles-tree-farm/

ceiling link
https://forum.rising-world.net/thread/8215-a-house-with-everything/
Jon Aug 11, 2018 @ 4:36am 
Very nice screen shots. Using ramps creates an angle, but I'm looking to create an arch effect. Placing planks seems to be the way to go without using any of the plugins.
Jon Aug 11, 2018 @ 7:14am 
Yep, it's a useful guide. Thank you.
indy-anna Aug 11, 2018 @ 3:42pm 
You're welcome.
angriff Aug 12, 2018 @ 7:22am 
Large arches can be made by the wheeled beam method then extending the wheel with added 6 meter full length beams. I have made Castle turrets that way.

However, I find the using a principle of keystone and building out with set turns is a better way. You just pick a beam/stone size and start building it just like in real. Rotate the next block a set amount and add the beam block and interlock /hide the part not needed to make the angle. You could calculate the actual angles needed but pretty tedious so make the angles based on pulling back and looking at the arch as it progresses. Do not go straight connection very much or it might look broken.

My suggestion is you set up blocks for targets as the game movement and placment is set up along block lines so that way you are moving in a line and makes it easier. Also flying helps as well as using the command rotation local which keeps the global system for rotation to cause issues.

https://steamuserimages-a.akamaihd.net/ugc/929310053279246610/DC78CC5B51504A9C5042145AAFA15C262722112A/
Last edited by angriff; Aug 12, 2018 @ 7:26am
Jon Aug 12, 2018 @ 7:59am 
Angriff, that is a beautiful screenshot - very nice ...

I used the "keystone method" [though I did not know that's what it was called]. I placed a couple of planks centered on the end wall, then angled out evenly on both sides unitl I reached the side walls. I did not use a grid, but placed the planks evenly against the other. Once one section was completed, I blueprinted it.

Not bad, but not great.


https://steamcommunity.com/sharedfiles/filedetails/?id=1476425330


I'll probably go back and re-do it trying to accomplish a more rounded look, as your screenshot shows. Use only one center plank, higher up, and then angle out ...

Thanks,
Last edited by Jon; Aug 12, 2018 @ 8:02am
indy-anna Aug 12, 2018 @ 3:17pm 
You both did much better than me. Both (JG51_Angriff & Jon) of your screenshots look nice.

I tried to do it but my planks were too big. Then I did a test run with blocks. I didn't make any new blocks, I used what I had. So now I can build the cool house I saw online that has a covered walkway into a garden.

My results.

https://steamcommunity.com/sharedfiles/filedetails/?id=1476998896

https://steamcommunity.com/sharedfiles/filedetails/?id=1477002844
Last edited by indy-anna; Aug 12, 2018 @ 3:28pm
Jon Aug 12, 2018 @ 4:16pm 
I'm just experimenting. Angriff & others have had more experience.

Changing the size of the plank or beam can make quite a difference. Also, [though I haven't tried this yet] you can set the amount of angle change thru a console command when you place a plank or beam to have a more smooth & rounded appearance.

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Date Posted: Aug 10, 2018 @ 4:07pm
Posts: 10