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how it looks indoors
https://steamcommunity.com/sharedfiles/filedetails/?id=1474164942
Click on my profile and select rising world. there is more screen shots there to show you the blocks I used. The black marble pieces were used on the outside and the white plaster pieces were used inside. The screenshots are from the building I'm making now which isn't done.
You can also download these blueprints and take apart (using the sledgehammer) the ramp and the ceiling in the other one but the other one with the ceiling is older and I may have used square blocks behind the ceiling blocks. The one with the ramp used ramp blocks back to back. The outside blocks are upright and the inside blocks are turned upside down.
ramp link
https://forum.rising-world.net/thread/8885-green-idles-tree-farm/
ceiling link
https://forum.rising-world.net/thread/8215-a-house-with-everything/
https://forum.rising-world.net/thread/2404-tutorial-wie-baue-ich-einen-bogen-brunnen-etc-how-to-build-an-arch-well-quick-gu/
And maybe this post.
https://forum.rising-world.net/thread/6284-arches-and-circles-for-beginners/
ETA. steam tutorial with pictures.
https://steamcommunity.com/sharedfiles/filedetails/?id=668126538
However, I find the using a principle of keystone and building out with set turns is a better way. You just pick a beam/stone size and start building it just like in real. Rotate the next block a set amount and add the beam block and interlock /hide the part not needed to make the angle. You could calculate the actual angles needed but pretty tedious so make the angles based on pulling back and looking at the arch as it progresses. Do not go straight connection very much or it might look broken.
My suggestion is you set up blocks for targets as the game movement and placment is set up along block lines so that way you are moving in a line and makes it easier. Also flying helps as well as using the command rotation local which keeps the global system for rotation to cause issues.
https://steamuserimages-a.akamaihd.net/ugc/929310053279246610/DC78CC5B51504A9C5042145AAFA15C262722112A/
I used the "keystone method" [though I did not know that's what it was called]. I placed a couple of planks centered on the end wall, then angled out evenly on both sides unitl I reached the side walls. I did not use a grid, but placed the planks evenly against the other. Once one section was completed, I blueprinted it.
Not bad, but not great.
https://steamcommunity.com/sharedfiles/filedetails/?id=1476425330
I'll probably go back and re-do it trying to accomplish a more rounded look, as your screenshot shows. Use only one center plank, higher up, and then angle out ...
Thanks,
https://steamcommunity.com/sharedfiles/filedetails/?id=1476971959
I tried to do it but my planks were too big. Then I did a test run with blocks. I didn't make any new blocks, I used what I had. So now I can build the cool house I saw online that has a covered walkway into a garden.
My results.
https://steamcommunity.com/sharedfiles/filedetails/?id=1476998896
https://steamcommunity.com/sharedfiles/filedetails/?id=1477002844
Changing the size of the plank or beam can make quite a difference. Also, [though I haven't tried this yet] you can set the amount of angle change thru a console command when you place a plank or beam to have a more smooth & rounded appearance.