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this is only what playstation and xbox already got 5 years ago.
if it comes, it will come to consol first and then be poorly migrated to pc 6-18 months after.
https://www.techpowerup.com/334119/nvidia-details-dlss-4-design-a-complete-ai-driven-rendering-technology
yeah...yeah much better then native...sure....ai interpretation of reality is better then reality...hmm hmm sure.
Latest dlss version is basicly just that when running DLAA but just alot better than SSAA.
The Nvidia App does allow overriding the DLSS version to latest for this game. So that's what I do.
Dunno why Techpowerup uses clearly outdated and useless pictures, maybe clickbait or just the usual out of context RNG pictures that nobody has cared about.
https://steamcommunity.com/sharedfiles/filedetails/?id=3447275488
https://steamcommunity.com/sharedfiles/filedetails/?id=3447275240
Take a close look. One picture allows you to read the red triangle road sign, the other does not. Now guess which one is Native and which is latest DLSS Version.
Same goes for white lines further ahead the road and various other details reveal, that do not exist when running Native only.
Thats literally the main reason right now to use latest 310.2.1 DLSS version. It adds details and texturedepth + sharpness, that otherwise wouldnt be visible.
Ask the Nvidia magicians how they managed to do that.
And those are just JPEG screenshots, so they suffer from a quality loss since they arent lossless quality, means its even better in the game and directly on the screen.
bruh.. "NVIDIA has published a research paper on DLSS version 4, its AI rendering technology for real-time graphics performance."
its literally FROM Nvidia....come on now.
Upscale is improving quality of lower resolution. Still waiting for DLSS quality to be as good as DLAA...
FSR3 too is garbage, specially regarding aliasing, regular TAA is better (you can't see it on pictures, watch shimmering in background)
Not sure which year.