Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is no issue whatsoever with the romance if you take the morally good path. Sounds like it wrapped up exactly how it should. Either you proclaim love outright after fighting on the Star Forge and she returns the feeling outright, or you take a bit more time and exhaust most of her other dialogue before she'll ask you if there's room for her in your character's life, at which point you can then profess your love or friend-zone her. If you choose love in either case, it ends the same.
Flavor-wise, I find exhausting her dialogue is better. The voiceover flows better if Bastila takes the initiative rather than your PC but as I said, it only changes the flavor, not the outcome.
Thanks. I am was playing with light side character. I am glad I did not miss anything. I was just worried that those bugs somehow messed with the romance.