STAR WARS™ Knights of the Old Republic™

STAR WARS™ Knights of the Old Republic™

Stroke Jan 7, 2020 @ 2:36am
DO NOT USE FLAWLESS WIDESCREEN
49+ hours of gameplay lost from my save and auto save corrupting.
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Showing 1-15 of 17 comments
The Tempted Man Jan 7, 2020 @ 9:21am 
Yes yes, because resolution affects saves xD. What a failed troll.
Zanatar Jan 7, 2020 @ 9:58am 
What proof do you have that Flawless Widescreen is causing the corrupted saves?

I use Flawless Widescreen as well, and I also get corrupted saves, but I don't blame Flawless Widescreen for it. Even if it IS the cause, it's worth it, to be able to play KOTOR at 1920 x1080 res.

So just do what I've do. SAVE often.. NOT just a quick save, although KEEP doing quick saves of course. But also ESC - Save Game.. OFTEN.

Also remember you have an Auto Save, that saves everytime you go to a new Area. THAT has saved me numerous times, from forgetting to follow my own advice above , where my quick save was corrupted and my last Esc - Save was way back. So that Auto Save was a savior.

The Tempted Man Jan 7, 2020 @ 10:40am 
Originally posted by Zanatar:
What proof do you have that Flawless Widescreen is causing the corrupted saves?

I use Flawless Widescreen as well, and I also get corrupted saves, but I don't blame Flawless Widescreen for it. Even if it IS the cause, it's worth it, to be able to play KOTOR at 1920 x1080 res.

So just do what I've do. SAVE often.. NOT just a quick save, although KEEP doing quick saves of course. But also ESC - Save Game.. OFTEN.

Also remember you have an Auto Save, that saves everytime you go to a new Area. THAT has saved me numerous times, from forgetting to follow my own advice above , where my quick save was corrupted and my last Esc - Save was way back. So that Auto Save was a savior.
Just patch your game and you can play in 1080p without 3rd party software and have no corrupted saves.
Last edited by The Tempted Man; Jan 7, 2020 @ 10:40am
Zanatar Jan 7, 2020 @ 11:52am 
Really? What patch? I mean everything I found to make KOTOR 1 play at 1920 x 1080 res, was via using Flawless Widescreen?

I would love to know what mod or patch your referring too.
Stroke Jan 7, 2020 @ 3:40pm 
Originally posted by Effix:
The UNIWS way:
https://www.youtube.com/watch?v=9SKMzwKE34E
I ended up doing that, now i just gotta get all the way back to where I was.
Stroke Jan 7, 2020 @ 3:48pm 
Originally posted by The Tempted Man:
Yes yes, because resolution affects saves xD. What a failed troll.
Flawless causes memory overflows that can corrupt saves. This is why my game constantly crashed whilst using flawless widescreen. Luckily as another user on this thread said, my auto save was able to save me, although setting me back an hour. I am now using UNIWS, which can hopefully work as I am very hell-bent on completing this game.
Zanatar Jan 7, 2020 @ 7:44pm 
Ok I've just done this. Looks good so far. It will be nice to not have to worry about it crashing (when changing area's) or having corrupt game saves.

I have twp question about the process laid out in the "the UNIWS way" video that you linked above.

1) At one point you have to download a different SWKOTOR.exe file (the executible for the game). Does anyone know what was changed in the exe file?

It's a smaller file then the original EXE file I replaced.

This was all in prep for then patching the game with UNIWS after.

So I'm curious why the exe of the game needed to be replaced.
This sortof thing always makes me a bit nervous.

2) Also is it just my imagination, or was the Flawless Widescreen way, slightly crisper in the 1080p graphics, over this UNIWS way?

It might be my imagination. Maybe it's Vsync. Because I had it off with Flawless Widescreen. But I don't know, again it might just be my imagination. Just seems less crisp ie: Slightly blurrier , such as with text, then with "Flawless Widescreen" .

Curious of your thoughts.

Thanks.
Last edited by Zanatar; Jan 7, 2020 @ 7:50pm
Ragnarök Jan 7, 2020 @ 8:32pm 
The .exe was hex edited so that it would accept the widescreen resolution change among other things. They just used it because it was easier than forcing everyone to manually make those edits themselves.

This is what you've been blessed in skipping.
https://www.wsgf.org/dr/star-wars-knights-old-republic
Last edited by Ragnarök; Jan 7, 2020 @ 8:33pm
avatar.zero Jan 7, 2020 @ 9:18pm 
Originally posted by Zanatar:
1) At one point you have to download a different SWKOTOR.exe file (the executible for the game). Does anyone know what was changed in the exe file?

It's a smaller file then the original EXE file I replaced.

This was all in prep for then patching the game with UNIWS after.

So I'm curious why the exe of the game needed to be replaced.
This sortof thing always makes me a bit nervous.

It's the final patch version from the CD release of the game. It's smaller because it doesn't have the Steam code embedded in it. That Steam code difference also prevents UniWS from correctly patching the .exe to use the resolution you want, so it MUST be done on the cracked CD version.
MotorDead Jan 8, 2020 @ 1:16am 
I've test this patch, resolution is correct, but HUD is not.

After, i tried again Flawless Widescreen but he didn't ad 1920x1080 in the list

It's boring...
avatar.zero Jan 8, 2020 @ 3:44am 
Originally posted by CSF MotorDead:
I've test this patch, resolution is correct, but HUD is not.

After, i tried again Flawless Widescreen but he didn't ad 1920x1080 in the list

It's boring...

You need to get a HUD patch. Go read the WSGF (Wide Screen Gaming Forums) article on KotOR here:

https://www.wsgf.org/article/star-wars-knights-old-republic

About half way down the page is a section labeled "HUD Correction" containing links to HUD files for various resolutions. After applying UniWS, grab the one that best suits the resolution you're playing at and dump it's contents into the game's \override folder.

UniWS just overwrites a constant in the executable to change how the game does resolution mapping. It's not capable of doing anything else since it's meant to be fairly universal for a wide range of games. Anything that wasn't scalable for such by the developers has to be handled by the user (such as HUDs).
Last edited by avatar.zero; Jan 8, 2020 @ 4:01am
Eileen Ulich Jan 8, 2020 @ 8:18am 
i get corrupted saves with and without flawless widescreen. i think the game just has issues with newer hardware.
MotorDead Jan 8, 2020 @ 2:36pm 
Originally posted by avatar.zero:
Originally posted by CSF MotorDead:
I've test this patch, resolution is correct, but HUD is not.

After, i tried again Flawless Widescreen but he didn't ad 1920x1080 in the list

It's boring...

You need to get a HUD patch. Go read the WSGF (Wide Screen Gaming Forums) article on KotOR here:

https://www.wsgf.org/article/star-wars-knights-old-republic

About half way down the page is a section labeled "HUD Correction" containing links to HUD files for various resolutions. After applying UniWS, grab the one that best suits the resolution you're playing at and dump it's contents into the game's \override folder.

UniWS just overwrites a constant in the executable to change how the game does resolution mapping. It's not capable of doing anything else since it's meant to be fairly universal for a wide range of games. Anything that wasn't scalable for such by the developers has to be handled by the user (such as HUDs).

Ok ok, thx you, i'll test that
MotorDead Jan 9, 2020 @ 6:16am 
It work very well ! But is it possible to increase the size of the HUD? Because it is very small compared to the resolution in 1920x1080

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Date Posted: Jan 7, 2020 @ 2:36am
Posts: 17