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Don't use the special attacks until lvl 12 to 15 as they have various penalties - flurry comes with a penalty to defence.
Droids usually have energy shields. Ranged characters should use ion weapons, not blasters. Consider equipping melee characters with ordinary melee weapons instead of lightsabers. Open with ion granades and jedi should use the destroy droid or force lightning powers.
Usually my main character will take the front while i have mission run behind them and shoot them. Switch mission to melee if they decide to close. I also have mission take dualing feats so she can actually hit the target.
you can switch weapons during combat? how?
As for hitting the enemies, you should make a habit of keeping an eye on the combat log. I think "J" by default brings it up, then just click on the button that toggles between messages and your combat rolls. These show detailed information about how every attack hits and misses. So if you're fighting an enemy with particularly high defense, it may be best to use regular attacks, or a single weapons, or certain items, grenades, or buffs to give your character a better chance to land an attack.
Stimulants and sonic or concussion grenades can be particularly helpful, so don't be afraid to use them if you have them.