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I would like to purchase the game to play on my Linux living room PC using my controller and would like to ask if the setup is supported:
- Ubuntu GNOME 14.04.02
- Geforce GT640 with official drivers
- Logitech F710 controller
I figure that the most critical part will be the controller as I have experieinced a lot trouble in the recent past.
I have played multiple games with this controller so far in my setup, but for some reason the last games I purchased would not allow me to use this particular controller, though always stateing "full controller support" in the descriptions - what was really meant was often only "full XBox 360 /PS3 support" - which totally sucks, as I also bought an PS4 controller in addition and did not go for the almost outdated hardware from last gen consoles.
Thanks for any help on my question!
http://guavaman.com/projects/rewired/docs/SupportedControllers.html
Will update with results.
Gameplay is smooth and easy to handle :)
For the audio situation:
I - so far - did not realize any issues with audio.
Running default sound configs for the pc and for steam itself.
Though i have to check if it occurs when i turn up master volume to 100%, playing at lowered master volume so far.
https://wiki.archlinux.org/index.php/PulseAudio/Troubleshooting#Glitches.2C_skips_or_crackling
A year or two ago I was playing Path of Exile on Linux and I had crackling sound. It was fixed when I increased the default fragment number of PulseAudio.
Thanks for trying to help btw. It is quite rare to get some responds from the devs here in the steam discussions. At least for some other games.
Are the unity devs aware of that bug, that forces you to use pulseaudio? Maybe I have to wait on a fix on that side.
Until recently the latest Unity update was too unstable for us to use. It seems fine now but more testing is required before we update our game to it. It will also trigger a pretty big patch for no playable content (new Unity version recompress some assets) so I was holding it off until our next content update.
I'll probably update the engine next week and if our internal tests go well I could update only the Linux build for now.
Ok for now I will wait for the engine update. Maybe that will work.