Loom
Matt May 20, 2019 @ 7:56am
where is the music???
This version is unplayable... There isn't even any background music! I remember Loom being so fun and musical... The whole theme is about swans, and the music was from the Swan Lake... This version is... silent. You hear the note you play and your voice. That's it. seriously??
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Showing 1-8 of 8 comments
doughboy5 Jul 7, 2019 @ 7:32pm 
I followed the instructions here to get another version which has background music and unabridged dialog (but doesn't have voiceovers): http://steamreview.org/external/loom/ (requires that you have purchased the steam version)
Matt Jul 8, 2019 @ 2:54am 
thank you, I will check this out!

I don't care at all for the voice over! For me, Loom is all about the music!
TVJunkie Mar 26, 2021 @ 2:19pm 
i have the same problem with the missing music and tried the loom fm-towns release. unfortunately, i have to say, i am still displeased :( it is not the original music, and there are still a lot of sounds missing :(
OrangeDog Oct 2, 2021 @ 8:27am 
You can also get the EGA original from archive.org. Play with a modern ScummVM rather than the included LOOM.EXE.
Cyrhinka Apr 18, 2023 @ 10:34am 
I was wondering if it was missing the music due to running it on Linux.

The voice acting replacing the music and subtitles was a really bad choice.
eriktorbjorn Apr 19, 2023 @ 12:41pm 
Originally posted by Cyrhinka:
The voice acting replacing the music and subtitles was a really bad choice.

I agree that it's unfortunate, but I can understand why it happened. The way it was done, all the speech, music, and sound effects was put into one long audio track on the CD. So there was no way it could play music - not from the CD, at least - and speech at the same time, outside of cutscenes.

Not to mention that the track is already 54-55 minutes long, so maybe there just wasn't enough space left for the music?

I really wish there was a way an affordable to buy the other versions of the game. But somehow we live in a world where Disney can give Oswald the Lucky Rabbit (who on earth even remembers him?!) a DVD release, but if you ask them to fix a game from the 90s you get blank stares. :steamsad:
Leost May 9, 2023 @ 6:52pm 
Originally posted by eriktorbjorn:
Originally posted by Cyrhinka:
The voice acting replacing the music and subtitles was a really bad choice.

I agree that it's unfortunate, but I can understand why it happened. The way it was done, all the speech, music, and sound effects was put into one long audio track on the CD. So there was no way it could play music - not from the CD, at least - and speech at the same time, outside of cutscenes.

Not to mention that the track is already 54-55 minutes long, so maybe there just wasn't enough space left for the music?

I really wish there was a way an affordable to buy the other versions of the game. But somehow we live in a world where Disney can give Oswald the Lucky Rabbit (who on earth even remembers him?!) a DVD release, but if you ask them to fix a game from the 90s you get blank stares. :steamsad:

It would have been very easy to both at once. You can play multiple sound effects/clips at the same time. It would have been possible at least at the time of the CD version release back in the 90's and it's certainly possible now.
eriktorbjorn May 9, 2023 @ 11:08pm 
Originally posted by Leost:
Originally posted by eriktorbjorn:
It would have been very easy to both at once. You can play multiple sound effects/clips at the same time. It would have been possible at least at the time of the CD version release back in the 90's and it's certainly possible now.

They could have done it in a different way, of course, and later games did. But here, every single sound (speech, music, sound effects, ...) is just an offset into the audio track and a duration. At least as far as I know.
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