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Class: Rogue
Build: Shadow 1
Strategy: Run
Conclusion: Very boring, but not quite as easy as I expected. Running through catacombs prooved difficult. Ghosts and Wisps can see through invisibility, and bosses can also once they are awakened. Jumping on heads causes decloaking. Level 1-3 rogue is a weak rogue.
2nd completion:
Class: Knight
Build: Luck 5, Defense 1, Strength 2 (or something like that at the time of the first loop)
Strategy: Get cursed items. Give to Shackled.
Conclusion: god-cursed items are OP. By the end (I gave up at Catacombs 6-8 or someting after looping once) I had almost full god-cursed gear. I had a life leach hammer, and was doing 25-30 damage non-crit. I had a slow aura, and could stun-lock any non-boss enemy in the game. All stats were above 15. Twas TONS of fun.
3rd completion:
4 player game
Class: one of each (I played ???)
Build: Knight went Defense/Holy, Mage went INT/Spellcasting, Rogue went LCK/Shadow, I went Strength/Berserk
Strategy: Knight tanked, Mage did dps, Rogue scouted and opened chests, I went berserk
Conclusion: 4 player is the most fun. Work together or die. Mage is the most powerful in 4 player BY FAR. Mage gets the lowest nerf due to how high the INT stat is for Mage. Luck is the most powerful stat, someone MUST go full Luck. We died a lot, but due to the Life Water thing we revived everyone a lot. Skeletons are OP, but very boring.