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Background: Bookworm or Experienced (helpful if you want to get your support duty done asap)
Reroll any potions that are not permanent stat pots or regeneration. You should be able to get by with just your starting spells and early spoils until you can start leveling offensive trees. Until then, axes and rods go well with your enchants and many spells do enough damage even with your starting Int. Fireball, iceball, shockwave and homing spells are all worth learning. Depending on what gear/spells you have you can branch into one of the three paths listed. Rod is always viable as long as you have a spacer/wave rod, Dex is good if you have a decent battle axe and okay melee damage, spellcaster requires 2-3 good spells and at least ~15-18 int.
Mage (hardmode) - 2 enchant - 1 alch - max STR - Max DEX - other in VIT
Mage (no true ending) - 3 enchant (if you got fire spell) - 4 alc + start drinking and mixing pots- max STR - Max DEX
Wuildling - 3 berserk - Max STR - Max DEX - other in VIT
Try to get tier 2 axe with any enchantment (envenom best) and any fast weapon with lifesteal.
You can start max class weapon only if you get lifesteal version of it.
Didn't complete true ending with other classes yet.
All start with +1 lvl.
Or you can go death acolute and easy game in 15 min.