Vagante

Vagante

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D.A.R.K. Jun 10, 2019 @ 3:26pm
Knight Sword Build Question..
Looking at what each Level does, I conclude there's a huge issue with these Levels. Level 5, the last Level that means is the most powerful one (it should be, and it is) negates the existance of Level 1 and Level 3 because we hit so fast (as fast as Daggers) that we can't build momentum (easly enough) to use Level 1, and the time we spent using Level 3 is so slow that we hit around 9 times with Level 5.

I don't think is worth it to upgrade to Level 5 since it's negating Level 1 and Level 3. I normaly go up to Level 2 (because Omistab is OP) and then go Holy Level 1 and Defense Level 1, then Strength / Vitality.

That's make sense to you? What do you think about the Sword Build? Since is sword build we are stuck in using Sword to get more advantage from Omnistab (Level 2) if we ignore Sword we could go for an Axe that is great to deal burst damage.
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Showing 1-11 of 11 comments
D.A.R.K. Jun 10, 2019 @ 3:26pm 
Level 1: Sword Dance
"Slide backwards or forwards while stavving. Hitting an enemy while sliding deals extra damage."

Level 2: Omnistab
"Hold down and attack while falling for a falling attack. Hold up and attack to do a weaker overhead slash."

Level 3: Power Attack
"Hold your attack button to gather strenth."

Level 4: Sword Spin
"Hold up while jumping to perform a sword spin attack."

Level 5: Quick Draw
"Hone your dexterity. Draw your sword faster than the enemy can react."
P<Á>el Jun 10, 2019 @ 9:36pm 
Yeah uh no. The only weak link in the sword tree is the current 4th level, it's complete pitiful damage and you can already do what it does better with omnistab (It's called OMNI for a reason.)
Power attack lets you easily reposition yourself and time attacks more precisely it's an invaluable level for the Knight to be certain to hit.

Even with the already mentioned simply awful spin attack, Sword 5 still is a very good level and is to be honest still worth investing in. Overtime it will beat an axe in finesse and damage anytime. And finally for level 1 just simply get in midground level and sword dance jump to hit whatever airborne creature there might be.
Da Trae Jun 18, 2019 @ 12:55am 
Quick Draw doesn't negate anything, your playstyle just changes because hitting more tends to be better than hitting harder once.

I'd also disagree that the spin attack is bad. It's a multi-hit aerial attack that makes short work of most flying enemies (Especially nice for those runs you get no ranged weapons). It's not perfect in every situation, but neither is the standard stab or an omnistab. If anything, I'd say it should be combined with level 2 because it actually does negate the ability to do the up omnistab in the air.
P<Á>el Jun 18, 2019 @ 11:48am 
Yeah but when you could already do that with an overhead stab it becomes pointless doesn't it?

It's really just up to the skill of the player wether they can handle more enemies.
Last edited by P<Á>el; Jun 18, 2019 @ 11:49am
Da Trae Jun 19, 2019 @ 9:20pm 
It's objectively superior to overhead stab in the air since it hits multiple times on larger enemies and hits 360 degrees around you. Just because you are able to do more with less doesn't make the better trait useless, does it?
bael Jun 20, 2019 @ 5:49am 
Originally posted by Da Trae:
It's objectively superior to overhead stab in the air since it hits multiple times on larger enemies and hits 360 degrees around you. Just because you are able to do more with less doesn't make the better trait useless, does it?
You can hit multiple times, but the damage stops being relevant after the first second of spinning.
D.A.R.K. Jun 20, 2019 @ 5:56am 
Originally posted by Da Trae:
It's objectively superior to overhead stab in the air since it hits multiple times on larger enemies and hits 360 degrees around you. Just because you are able to do more with less doesn't make the better trait useless, does it?
So, why should I spin close to the enemy, in any position in mid-air, to do lots of hits if I can simply lure the enemy to a convenient spot and down stab it until it dies?

Just a few enemies could hit you from below while you are above them hitting with Omnistab until it dies, it deals more DPS than Sword Spin and "protect" me from damage coming from the particular enemies.

Sword Spin deals more damage in an area around the player but has low DPS, in my point of view the only purpose to use Sword Spin is to deal with a lot of weak enemies, that probably were wrongly lured by the player.
P<Á>el Jun 20, 2019 @ 1:43pm 
Originally posted by Da Trae:
It's objectively superior to overhead stab in the air since it hits multiple times on larger enemies and hits 360 degrees around you. Just because you are able to do more with less doesn't make the better trait useless, does it?

You do realize that the overhead is a 180º attack plus has consistent damage? The spin is useless and does everything that the other attacks can poorly.

https://gph.is/g/4wg1ndk
https://gph.is/g/Z7nYv8d
Da Trae Jun 20, 2019 @ 6:15pm 
Originally posted by ddavidd:
You can hit multiple times, but the damage stops being relevant after the first second of spinning.
In my albeit limited experience using it, the damage it dealt didn't seem as bad as it's being made out to be. If it is, then maybe it should have a higher base damage. I used it against forest golems and it made short work of them while allowing me to evade their projectiles and shockwaves.

Originally posted by arifalien23:
You do realize that the overhead is a 180º attack plus has consistent damage? The spin is useless and does everything that the other attacks can poorly.

https://gph.is/g/4wg1ndk
https://gph.is/g/Z7nYv8d
Wasn't my experience with it. It didn't hit quite as pathetically as the example you're showing, but it's entirely possible that my experience doesn't match everyone else's. I'd still say that it should be objectively better than straight down or the upwards swing in area of effect, but it should definitely have a better base damage going by your example.
Last edited by Da Trae; Jun 20, 2019 @ 6:15pm
Da Trae Jun 21, 2019 @ 2:56am 
Originally posted by arifalien23:
This is as objective as it gets. It's pure levels. No stats. Nada. And if you're acknowledging the fact that it's poor, do you now realize that it's an absolutely pointless skill that needs buffing and the other levels already do what it does better?
I said objectively should be better, not that it is. I am curious to know what you had in your test statwise though, as I've never gotten that damage off the overhead swing before.
Pong Jun 25, 2019 @ 10:54am 
honestly don't bother with a sword build ever, if you need dps holy has it, and it's way more versatile, no matter wich weapon you get your levels in holy aren't wasted, even if you get a sword holy is still better, if you want high attack speed weapons just go for claws

leveling sword is never worth it, you can always find another weapon to do anything you can unlock from sword leveling

now it's a shame because it's very fun to play but if you really want to min-max don't level up sword ever, if you want to have fun go for sword.

my most succesful knights builds always were with defense lvl 5, holy 3 and defense 5 will mitigate damage so much and give you 4 extra levels ups to spare in luck or vitality that there is no point trying to go glass cannon.

If you want to make your life easier forget about levels and just look into what you'll need to negate what the games uses to kill you: instant kills ( look for boulder and spike protection early ) and elemental damage ( look for poison resistance before forest 2, fire res to make your life easier on skeleton dragon, lightning res for rift and factory ) by the time you get to the rift even if you never leveled up anything you should be healthy and able to play whatever build you want.

So Tl;Dr forget about does sword work or not, get things to negate the most annoying things in the game and you can use whatever build you want. good things to look for are double/triple jump boulder and spike prot, 4 in elemental resists, weapons do not matter as much as you think they do only life steal and gold generation

Last edited by Pong; Jun 25, 2019 @ 10:54am
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Date Posted: Jun 10, 2019 @ 3:26pm
Posts: 11