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@Imperatordavius
Im not looking for an apology dude. And no I somewhat enjoyed the first game, it was the second when I increased difficulty and literally everything happened exactly the same way that things became unsatisfactory. Tell me why im wrong then and what different paths I dont see different paths atm. I see the same things, with questionable variance.
Im not ignoring them I wanted to beat the first mode in all difficulties before moving on, but stopped cause I was frustrated with how scripted it was. I will eventually try those but Its not much of a game of hard choices when you know all the choices you have to make ahead of time so you arnt actually adapting to anything.
also; there are houses.
I enjoy adapting to situations scripted doesnt allow that. Like if only the frost at the end was scripted then cool. but nothing feels dynamic, I don't feel like im adapting to survive. Gonna try sandbox mode next as Shining Hector mentions
@Shining Hector
I'll definatly be playing the Sandbox mode next then.
@Slye_Fox
Solar panels was not the point, the point was that I think there should have been energy management since for some reason the generator only made heat, You already have this system that requires roads to buildings for them to work (cause they won't without roads?) Which doesnt make a whole lot of sense since when you start collecting reasources you trek through the snow anyways -_-. I know there are houses. I just was pointing out that there could have been another type of housing building. I dont mean an upgrade.
Solution: Become a game developer and develop the game you want to play.
Alternate solution: Post a whiny rant on the internet that will accomplish exactly nothing except ignite a flame war over opinions.
You sound just like ea, "Accept it or don't buy the game" gtfo of here.
@Bendigeidfran
if it produces steam than its a boiler not a generator. and steam would still be a form of power or electricity, I wasn't saying they would have called it electricity. I just feel like they intended to do something to this effect where there was power management but scrapped it cause they didnt have the reasources/manpower.
@Smiles
This is a good point if I knew the developer, than It wouldn't have come as a suprise. but I don't think familiarity makes a game good. I also don't know how the developer works & updates their games so if they ever improve, or just abandon the game is an unknown to me. lmk.