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Still they should have just have more plausible like those Promoted people can only work in inspectorate or guard station.
In Germany, workers in technical fields are required to complete 2,5-3,5 years of specialized training (part of it in schools, other parts working). It's a type of degree by itself.
A worker can apply for 'technician' courses which is an additional 2 years of weekly courses in your free time. After the attached exams you're degree is formally considered equal to the lowest in engineering (bachelor).
There are differences in knowledge, but hands-on experience itself is considered very valuable. Both frequently work in the same jobs. Promotions are a different story.
Trainings, schools and exams are all highly regulated by the state and other institutions, but then again, this all happens outside of universities.
Why can't high school kids or some clerk go straight to become doctors or engineers???
We're building the most ambitious piece of tech in the empire. They'd probably try to get as many specialized and trained people as they can.
Doing all this complex work and having the best of the best with them probably helps, too. I wonder if internal promotion was a thing in WWII.
Just like in RL.
Dangerous thoughts considering the number of "doctors and engineers" we import these days regardless of the number of deaths that follow
No it’s not as they take a significant hit to there effectiveness working at only 75 percent speed. That rather clearly shows them learning on the job and being unable to do the same job as effectivly. Remember the eng back in the day where not doing rocket sience we are talking the days of using leaches and other rather ineffective methiods for eg meg treatment. The avg person can pick this up without much issue and be similar in effectiveness. So a loss in pref but able to do the job makes sense.
Instantly being upgraded dose not.
Thou the op dose have it wrong about the level of education a eng back than had. Eng still where smart but they where doing less so jobs that the avg person couldn’t do but more the avg person wouldent be effective at. So the avg person instantly upgraded to eng makes no sense them doing the job at a lower effectiveness dose.
Even a promotion than being properly taught on the job makes sense but would make more sense if they at least had to spend 2 days in the eng center to learn before being promoted to show they have some background to justify saying there the same as a normal eng from there.
Back in the original scenarios workers and engineers were treated differently. They were basically general workforce vs specialized workforce. In the world with the temperature of -150 there's no more formal degrees or stuff like that and you can make kids be medical or engineer apprentices. They never grow into adults over the course of the game but the accumulated on-the-job experience would make them, in the game's logic, engineers.
Last Autumn, they are treated indeed more like classes than anything else and the class struggle theme is heavily stressed. Abolishment of Privileges totally makes sence as a law - workers in engineer assignments not only work slower but there are scripted events when they make mistakes that sometimes cause people die.
Internal Promotions has little to do with skill, it is hinted even in the game with the description and people's reaction. It is given to "loyal" people, snitches and the like. Because Engineers route quickly escalates from specialists enforcing safety regulations to the penal colony.
And at this point, Engineers degrades to merely a class name, it no longer denotes what the class does or the needed qualifications. For armed prison guards any university-level knowledge is redundant really. And an overseer could well be a worker with lots of on-the-job experience, as suggested above.
There is only a single discrepancy left to adress, and that is medical and research assignments in this case. I go simply assuming that you original "true" Engineers fill the workshops and medical posts, while your "new" Engineers are specifically promoted to man overseers and security stations. If you view it like that then everything is fine.
As for 50 wood and 50 steel price, then well the easiest way to explain it is free promotions would be OP and render importing Engineers via logistics even more useless than before. And the reasonable or "logical" explanation I can come up with is that Engineers are privileged class in the game, so they get better goods, better accomodations, luxury, clothes, equipment, you name it. Maybe the resources somehow go to that.
Remember it's kinda simplified with resources in Frostpunk. For example, we don't need to supply clothing or make medicine, so wood steel coal and food are our only resources. And that's not a bad thing too, otherwise we'd be playing Anno instead of Frostpunk.