Frostpunk

Frostpunk

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What game engine the game?
Unity? UE?
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It"s a graphic engine developed especially for the game ;)
Origineel geplaatst door Adhrone:
It"s a graphic engine developed especially for the game ;)
aw good be orginal then love the art style arleady in the trailer is there going to more cinamatic bits like that or is just going to be top down in gamee engine style becuase that does't look as good even though it's still cool I would love if the could intergrate the two somehow and maybe go on misoisons with indie npc and see them cluimbing or treking across the snow and all sorts of things geting to play as one instread of just commendering
Laatst bewerkt door Piegunman; 11 sep 2017 om 16:26
That is the best engine ever one could make. YOUR OWN
Yup, it's our own engine, called Liquid Engine. :)
Origineel geplaatst door Rufus Blackwood:
Yup, it's our own engine, called Liquid Engine. :)
any way one can get there hand's on thi's engine?
Origineel geplaatst door Paul Hogan's Liver:
aw good be orginal then love the art style arleady in the trailer is there going to more cinamatic bits like that or is just going to be top down in gamee engine style becuase that does't look as good even though it's still cool I would love if the could intergrate the two somehow and maybe go on misoisons with indie npc and see them cluimbing or treking across the snow and all sorts of things geting to play as one instread of just commendering

I like Liver's point...that's if I understand it. It's great, the viewpoint of looking down on the inhabitants of the 'city', but it's kind of a bummer to have just dialogue and static pictures pop up when scouts reach a location, or if found groups of lost individuals fall into a gorge. I know it gives a bit of mysteriousness the way that it is, but wouldn't it be great to see the little scout make his way to these '?' locations, see the shabbiness of the location, rescue survivors from that location? It's going to take months to deliver us the game anyway, why not take another three or four (or how many...whatever) months to get rid of these pop-up announcements and give us something really exciting to look at? Just think about it, I am aware that people are anxious to play the game, but just think how much more they will praise and enjoy the game if you took the time to give them this extra polish. It will be worth the wait.

Trust me.
Origineel geplaatst door Rufus Blackwood:
Yup, it's our own engine, called Liquid Engine. :)
Wow. Why?
Origineel geplaatst door Rufus Blackwood:
Yup, it's our own engine, called Liquid Engine. :)

I bet you really wanted to call it the Frostbite Engine though.
Laatst bewerkt door SUPERMCNUGGET; 26 apr 2018 om 16:56
Origineel geplaatst door Führer:
Origineel geplaatst door Rufus Blackwood:
Yup, it's our own engine, called Liquid Engine. :)
Wow. Why?

There aren't exactly a huge number of engines that lend themselves to RTS. It's why basically every big (and performant) game has its own engine.
Origineel geplaatst door SUPERMCNUGGET:
Origineel geplaatst door Rufus Blackwood:
Yup, it's our own engine, called Liquid Engine. :)

I bet you really wanted to call it the Frostbite Engine though.

Funny thing about the Frostbyte engine

1) EA started demanding all their games use it
2) Thus Need For Speed uses Frostbyte
3) Frostbyte is primarily an FPS based game engine
4) the engine REQUIRES all player entities have a gun or it doesn’t understand what it is
5) therefore every car in NFS has a gun attached to it that is not rendered but must exist so the engine doesn’t crash
Laatst bewerkt door Satoru; 26 apr 2018 om 17:23
Origineel geplaatst door Satoru:
Funny thing about the Frostbyte engine

1) EA started demanding all their games use it
2) Thus Need For Speed uses Frostbyte
3) Frostbyte is primarily an FPS based game engine
4) the engine REQUIRES all player entities have a gun or it doesn’t understand what it is
5) therefore every car in NFS has a gun attached to it that is not rendered but must exist so the engine doesn’t crash

Source please.
ThisEngineOfMine. lol
I have a few speculations about why developers use theyr own engine:
* Other engines are not optimized for RTS games
* Developers don't want to pay royalties
* Developers want to have full control of an engine
* Developers want to improve their programming skills :-)

Did I get something right?
Теперь они анонсировали Frostpunk 1886 для переноса на Unreal Engine 5.
Мда.
Steam Core?:P
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