20XX
Legion Dec 14, 2017 @ 8:07pm
Ace weapons vs Nina weapons Augs.
Mostly all of Ninas are good.

Rest of Ace just. Noooo. No. .. . . Nooo.

I remember the time that Ax used to be damn good. The power, the dmg, it was just simply too good to pass up. Removal of its jump function for air-attack is horrific to say the least. Movement is vital in my eyes and this is not something I'd go for.

Who else wants original is best custom. Cause nothing seems to beat that wicked weapon Ace already has.

Nina you can just grab honestly what ever you want. Like. ♥♥♥♥ it. It's goood.
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Showing 1-10 of 10 comments
Sairek Ceareste Dec 14, 2017 @ 8:31pm 
Originally posted by Dr. Ivo "Eggman" Robotnik:
Mostly all of Ninas are good.

Rest of Ace just. Noooo. No. .. . . Nooo.

I remember the time that Ax used to be damn good. The power, the dmg, it was just simply too good to pass up. Removal of its jump function for air-attack is horrific to say the least. Movement is vital in my eyes and this is not something I'd go for.

Who else wants original is best custom. Cause nothing seems to beat that wicked weapon Ace already has.

Nina you can just grab honestly what ever you want. Like. ♥♥♥♥ it. It's goood.

I personally prefer the spinning glaive over the saber.

In the case of the old Axe vs new..... I definitely prefer the new. The old axe wasn't very well balanced. It was either one shotting bosses, which isn't good, or it wasn't performing well period, which also wasn't good.
MrTwinklehead Dec 15, 2017 @ 1:35am 
My opinion is pretty much opposite of yours, I think most of Ace's a good and fun to use (minus the axe). The glaive's a favorite of mine and I'll always gladly take it. The spear I think is also an acceptable substitute for the default. The blender, I can get behind it. I've recently swayed away from it though for the slight range.

Nina's on the other hand, euch, I don't really wander far from her default personally. I like more concentrated damage, which is pretty much none of her weapons except the wave beam, but that one has the issue of being... well... wavy.
Legion Dec 15, 2017 @ 5:08am 
Originally posted by MrTwinklehead:
My opinion is pretty much opposite of yours, I think most of Ace's a good and fun to use (minus the axe). The glaive's a favorite of mine and I'll always gladly take it. The spear I think is also an acceptable substitute for the default. The blender, I can get behind it. I've recently swayed away from it though for the slight range.

Nina's on the other hand, euch, I don't really wander far from her default personally. I like more concentrated damage, which is pretty much none of her weapons except the wave beam, but that one has the issue of being... well... wavy.

Her Spread Shot is the same as Ax. Just one shotting. (not to the extent, but damn well close.)

Oh well. Guess I found my play style. Grrrr!
Cirom Dec 15, 2017 @ 6:25am 
Yeah, Ace's weapons are fairly balanced, but it's less that the other weapons are weak, and more that the A-Saber is very strong. It's the only weapon of Ace's to have a three hit combo and the final hit does a lot of damage. But each of Ace's weapons have their advantages and disadvantages:

A-Saber is the regular weapon. You get a three swing combo on both the ground and the air, with the final hit of the combo dealing 40% extra damage. Decent vertical range, decent horizontal range, really powerful all-round. Guess you could call this the "Jack of all trades, master of them all" weapon. (Unless you want to attack downwards... but there's always Powers for that.)

Spear reduces vertical range and vastly increases horizontal range. Somewhat slows your attacks down (because of the two hit combo instead of three) but you get a damage boost to accomodate for that. Charged hits deal reduced damage but get increased range.

Glaive increases vertical range but requires some skill to use effectively on bosses. Also slightly reduces horizontal range. The trick against bosses is to spin in the air once, immediately land and then perform the landing combo - it counts as a three hit combo, so all hits will land. Also the landing combo is stronger, so you should be using that anyway to deal extra damage, compared to the regular floor combo.

Blender... is Blender. You increase its damage and size by hitting enemies, and at max power it's ridiculously overpowered. (But at minimum power, it's kinda underpowered.) It also combines super well with Core Augments, like Dracopent's Arms (double max size), Dracopent's Helm (reduced size reduction over time) and Oxjack's Arms (increase size faster). It recently recieved a nerf, but it's still stupid powerful.

And then there's the Axe. Most powerful primary weapon in the game, and also the one that's most likely to get you killed. The one real benefit the Axe has over the other weapons is that you can spam charge shots without having to charge up - any aerial attack is a charged slam. This makes it synergise extremely well with Armatort's Arms (charged hits delete enemy shots). It takes a lot of getting used to, though - definitely the hardest weapon to use, by far.
Legion Dec 15, 2017 @ 8:03am 
Originally posted by Cirom:
Yeah, Ace's weapons are fairly balanced, but it's less that the other weapons are weak, and more that the A-Saber is very strong. It's the only weapon of Ace's to have a three hit combo and the final hit does a lot of damage. But each of Ace's weapons have their advantages and disadvantages:

A-Saber is the regular weapon. You get a three swing combo on both the ground and the air, with the final hit of the combo dealing 40% extra damage. Decent vertical range, decent horizontal range, really powerful all-round. Guess you could call this the "Jack of all trades, master of them all" weapon. (Unless you want to attack downwards... but there's always Powers for that.)

Spear reduces vertical range and vastly increases horizontal range. Somewhat slows your attacks down (because of the two hit combo instead of three) but you get a damage boost to accomodate for that. Charged hits deal reduced damage but get increased range.

Glaive increases vertical range but requires some skill to use effectively on bosses. Also slightly reduces horizontal range. The trick against bosses is to spin in the air once, immediately land and then perform the landing combo - it counts as a three hit combo, so all hits will land. Also the landing combo is stronger, so you should be using that anyway to deal extra damage, compared to the regular floor combo.

Blender... is Blender. You increase its damage and size by hitting enemies, and at max power it's ridiculously overpowered. (But at minimum power, it's kinda underpowered.) It also combines super well with Core Augments, like Dracopent's Arms (double max size), Dracopent's Helm (reduced size reduction over time) and Oxjack's Arms (increase size faster). It recently recieved a nerf, but it's still stupid powerful.

And then there's the Axe. Most powerful primary weapon in the game, and also the one that's most likely to get you killed. The one real benefit the Axe has over the other weapons is that you can spam charge shots without having to charge up - any aerial attack is a charged slam. This makes it synergise extremely well with Armatort's Arms (charged hits delete enemy shots). It takes a lot of getting used to, though - definitely the hardest weapon to use, by far.

I'm sorry. Blender?

I didn't know this about the weapon. that little shimmy shimmy thing gets bigger? Wwhhaaaaa?? OOoh I'm gonnna check that out!
Dialask Dec 15, 2017 @ 2:20pm 
Personally, I love the blender. Just stand next to Kur with it, say hi, and boom, he dies in a comedic amount of time. That and enemy room spam just sort of gets crushed as it gets larger. The Glaive is fun, the spin attack synergizes well with hover boots and flight. The only weapon I don't like is the spear - too meh, and ruins the point of choosing ace over nina
CounterHunterX Dec 15, 2017 @ 3:35pm 
The blender is nuts. Its super risky when you are first learning how to use it, because it forces you to get REALLY close. The range is so tiny. But holy poop, it will cut down bosses like they ain't nothing. My advice? Try it a couple of times. Give it a chance.
Fight bosses. Acquire women. Profit.
Kirbio99 Dec 15, 2017 @ 3:40pm 
Imo, I'd say to always go with Ace just because the blender is basically that one weapon from sotn, just slightly less op. And as for Nina, i'd say the triple shot is best (I haven't unlocked the wave thing yet, so i'm not too sure how good that is)
Legion Dec 15, 2017 @ 4:08pm 
Originally posted by Dialask:
Personally, I love the blender. Just stand next to Kur with it, say hi, and boom, he dies in a comedic amount of time. That and enemy room spam just sort of gets crushed as it gets larger. The Glaive is fun, the spin attack synergizes well with hover boots and flight. The only weapon I don't like is the spear - too meh, and ruins the point of choosing ace over nina

I uh... Had no idea though how good the blender was.
Legion Dec 15, 2017 @ 4:08pm 
Originally posted by 17thUnitMaverickHunter:
The blender is nuts. Its super risky when you are first learning how to use it, because it forces you to get REALLY close. The range is so tiny. But holy poop, it will cut down bosses like they ain't nothing. My advice? Try it a couple of times. Give it a chance.
Fight bosses. Acquire women. Profit.

Fockin doing it mate!
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Date Posted: Dec 14, 2017 @ 8:07pm
Posts: 10