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As for the rest, no offence buddy but I don't see a point of making a guide when game explains things in pause menu and at Camp at the beginning.
Rest they didn't said, like materials, crafting system, and locations should be explored and found by a player himself and that's why I don't see a point of guide, in most of the survival games but also in this one.
But you have put a lot work in it and I understand that. Expect my personal flaws guide is great.
If you're asking me as to why I took the effort for this, I'll say it's because I'm starting to recommend this game to my friends. Some of them curious as they noticed that I've been playing this for hours, and some of them I've been pushing to play again since they stopped as they don't know how to play the game.
That is what pushed me to just make a guide. So I won't have to tutor every single one of them. Just send them the link then poof! Also, I think it might help other people who are new to survival games. Two birds, one stone.
Anyways, thank you again for the feedback. Would try to add the river residents when I have time!
Hello, I'm assuming you just started the game and on your first island? If yes, you won't be able to enter the house there. About the water; it'll say if its polluted or clean if you check its name.
About the house; if you can access the door, there should be an option to sleep. Sleep for just an hour. When you wake up, the dog shouldn't be on the way.
I hope these help!