Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yea I might purchase it again after they do a few major updates and maybe after it goes on sale.
Some battles, not every battle. Randomness is mandatory in this game.
Have you played actual rogue-likes? You start a game, you die, and you start again, and you die again, usually without gaining anything besides your own personal experience. And if you'r lucky in about hundred attempts you may actually beat it.
Yes but the guild getting better has no real effect on the progression of your game. Every dungeon you start in you still start with nothing. Every hero you play is still the same and they have no progression no matter how long you keep them alive.
There needs to be real meaingful upgrades inbetween dungeons.
Not trying to talk ♥♥♥♥ about the game I loved it aesthetically but the actual mechancis and combat system leave A LOT to be desired. This is the first game i ever actually refunded to steam.
That is not how it works, or at least how it feels.
The guild gets better, yes. But i do watch my guild about 10 seconds between runs. I have no attachment to that guild at all.
While in a dungeon i start from point zero, so i have no attachment to my heroes either.
So the only "progression" is a guild that i check out like 1/20 of the time and the remaining 19/20 of the time i am playing with a useless Hero that keeps forgetting what he learned after every dungeon.
No, this is not fun at all. The game itself is nicely done and i bought it just due to liking the astetics and humor ect. But this one "feature" simply kills it for me. Wish i could tell you otherwise,... but i can't.
I forgot about this thread thanks for necroing it 4 years later lol. Sad to see this was never fixed after the developer replied in the thread and it was made clear the problems with the game.
The game feels like a grind with no real outcome or story - just boss enemies change but it's very repetitive with no real attachment / connection / story to your dungeon or your dungeoneers. The upgrading of the dungeon is very linear not really doesn't seem to matter what you upgrade -- other than that I found getting better items = better cards which seems to be the important thing until you can upgrade to the top tier classes. I haven't gotten that far yet - but 4 hours of play in and the game is starting to feel tedious.