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Gear works in such a way that less loot upgrades leads to greater consistency. By identifying item combinations that bring you to +3 or +4 of a skill type (crushing, fire, etc.) in one or two upgrades you can clear a lot of worthless loot out of the pool. You can still play with a lot of loot options, but you are probably going to have to fight multiple enemies of each level when you are unlucky with loot choices.
I did the same thing you did, unlocked all tier 1 loot and it seems to have made things worse not better. If I played through again I would not unlock any tier 1 loot.
For loots, Curio Shoppe for the Mariner Medellion. Follow by Leatherworker and Fine Awl for arcane/growth stuff (either works, so get whichever drops). I don't think tier 3 loots are worth getting.
Example- I have recently started to use Cartomancer and find it stupidly broken when stacking Arcane cards and some Growth for extra healing to promote the Rules passive for free draws. Throw in the right blessing (Hag's +1 hand) as well and you can be unstoppable. This means for most encounters I have a full deck on the field in ~3 turns and 1 shot with Card Storm.
To reiterate.