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Also, for some reason they updated the game and some puzzles are solved differently in the videos in the internet. But still, they give you an idea of what direction you should go. Hope the video helps. Just finished the game a moment ago. Awesome ending. Good luck mate.
When the game got released, "Advanced mode" was the only exisitng one (so videos were made of this mode of course). It was fine like that: hard but logic, Portal2 was to be considered as a tutorial for this game (like Portal1 was for Portal2), everything was fine.
But some people kept whining about how difficult it was ("game designers, you made your game like you wanted, but that's not the right way"), every day, so devs changed some tests to make them easier and called that "Story mode".
And now, people still complain because old guides don't have the exact same room layout as the easier one they have to solve.
You seem angry Nazemec... Calm down...
Yes, it makes me mad. Devs did their best to please unexperienced and "too hard to think" players, and they still find a way to rant. I don't get it.
With so many differences between both versions of a map, how could you think it's a bug? It's a real question, I'm genuinely confused.
...
Sorry OP, I'm not posting this specifically for you, you're far from the first to ask something like this. I hate writing posts like this one, but... It's just something I really don't understand. If anyone could explain it to me, thanks.
But really, maybe I am a more softcore puzzle gamer, because I enjoyed Portal 2, but I literally had headaches in Mel Story. I had never looked up solutions in Portal 2. But in Mel I think I looked up at least 5 rooms.
People will always find something to complain about in any game if that specific thing is not to their tastes (i.e. extremely hard puzzles, strong boss, strange game mechanic etc.). I reckon so long as there is video games, this will never stop. (I used to ♥♥♥♥♥ about clunky horse riding in witcher 3)