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Een vertaalprobleem melden
Also they promised to add re-binding to some buttons you were not able to bind. Maybe other QoL for Keyboard+Mouse will come with it too.
EDIT: I read the announcement: "In an upcoming update, we will introduce an option to invert the X and Y axes for both controller and keyboard/mouse setups." Looks like we might be saved, after all. I will be buying lots of in-game purchases when it happens to thank the devs when this update finally drops.
Air France Flight 447 (AF447/AFR447) was a scheduled international passenger flight that took off from Rio de Janeiro, Brazil, destined for Paris, France. On 1 June 2009, the Airbus A330 lost autpilot, began stalling, and then crashed. According to black box investigations, the cause of the accident was the crew reacting incorrectly to the plane stalling, pushing the wrong way on the control stick in reaction to the stall, because they mistakenly reverted to non-inverter instinct thanks to playing 3D computer games without axis inversion. They mistakenly thought that pushing DOWN (back) on the control stick meant the plane's nose would go DOWN. It does not - pushing UP (FORWARD) on the controls tilts the plane's nose FORWARD (down). As a result of reflexively reverting to their incorrect gaming habits in a crisis, the severity of the stall increased and the plane crashed into the mid-Atlantic Ocean at 02:14 UTC, killing all 228 passengers and crew on board. The accident is the deadliest in the history of Air France, as well as the deadliest aviation accident involving the Airbus A330. Always invert your Y axis, because you'll never know when you'll have to take the controls of a passenger plane in an emergency. Inversion saves lives.
Source, including interviews and black box recordings: https://www.youtube.com/watch?v=jM3CwBYX-ms
According to the Optimization Preview article for 1.5, they are adding "X/Y-axis inversion for keyboard/mouse and controller".
https://www.youtube.com/watch?v=sdQ5KwrPOu4
My bad. The new update (1.5) has it. Yay!