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Just disable the framegen and you won't get those crash anymore.
The problem has been aknowledged and Ubi is working with nVidia on it.
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/557942/572xx-system-rebooting-crashes-when-frame-generati/
Not using Framegen
Ive just turned off GSync as per solution in the Nvidia forum, lets see how that goes.
I have a 9800x3d, so no, not a 13th or 14th gen, but that wouldnt have mattered anyway. As I said, I looked at the dump files, and each crash is due to the nvidia drivers. Rolled back to 566.36 and zero issues.
I was going to say the same thing. Before the latest update to the game, i had zero issues with the 572.** drivers, also running framegen. Not a HUGE deal, but still annoying none the less. Between this game and MH Wilds, these optimizations are driving me nuts.
Yeah, I was reading through them all. I may try swapping out my DP cable to my HDMI 2.1 cable. Worth a shot. Otherwise I will just be sticking with 566.36 for a very long time, and just manually injecting dlss4
It wont cause nvidia driver crashes which is what the dump reports were all showing. A bad cpu can cause CRASHES, but not driver related crashes, thats software and not hardware related.
We will keep an eye on the situation with the latest Nvidia drivers and monitor crash complaints from Nvidia users.
Yup, its been a problem on both nvidia sides and shadows im sure. But rolling back to 566.36 has been the go to for anyone on a 40 series or older gpu. 50 series are kind of SOL and have to use the newer 572 drivers.