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You can try to set your shader limit in control panel to unlimited to see but I wouldn't recommend leaving it that way unless you keep an eye on your shader cache folders once in a while to manually delete it if it starts to get too large.
If its the CPU you may need to disable E cores
Win 10 Gaming Tweaks
https://www.reddit.com/r/killerinstinct/comments/4fcdhy/an_excellent_guide_to_optimizing_your_windows_10/
https://www.speedguide.net/articles/gaming-tweaks-5812
Disable Nagle’s algorithm you need to find your IP with IPconfig then go to
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces{NIC-id} For the {NIC-id}, look for the one with your IP address listed. Under this {NIC-id} key, create the following DWORD value:
TcpAckFrequency=1 and set it to 1 to disable “nagling” for gaming.
TCPNoDelay=1 and set it also to 1 to disable “nagling”
TcpDelAckTicks=0 and set it to 0
Disable Dynamic Tick bcdedit /set disabledynamictick yes
bcdedit /deletevalue useplatformclock
to disable High Precision Timer in Windows - REBOOT pc after!
check disable hpet High Precision event Timer Device manager / System Devices / High Precision event Timer set to disable
Disable core parking
Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Power\PowerSettings\54533251-82be-4824-96c1-47b60b740d00\93b8b6dc-0698-4d1c-9ee4-0644e900c85d
set value max to 0
Double click on the "Attributes" value and change it to "0"
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
"NetworkThrottlingIndex"=dword:ffffffff (DWORD, default: 10, recommended: 10 for media sharing, ffffffff for gaming and max throughput, valid range: 1 through 70 decimal or ffffffff to completely disable throttling)
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
"SystemResponsiveness"=dword:00000000 (default: 20, recommended: decimal 10 for general applications, 0 for pure gaming/streaming)
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\Memory Management
LargeSystemCache=0 (DWORD, default value: 0, recommended value: 1 for LAN throughput, 0 for gaming)
A value of zero establishes a cache of ~8 MB, a value of 1 allows the cache to expand up to the amount of physical memory minus 4 MB, as necessary.
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks\Games
“GPU Priority” change its values to 8 for gaming.
“Priority” set to 6 for gaming.
"Affinity"=dword:00000000 (DWORD, default: 0, recommended: 0. Both 0x00 and 0xFFFFFFFF indicate that processor affinity is not used)
"Background Only"="False" (REG_SZ, default: "False", recommended: "False", possible values are True or False). Indicates whether this is a background task.
"Clock Rate"=dword:00002710 (DWORD, default: 2710, recommended: 2710). The maximum guaranteed clock rate the system uses if a thread joins disk task, in 100-nanosecond intervals.
"GPU Priority"=dword:00000008 (DWORD, default: 2, recommended: 8. range: 0-31). The GPU priority. Not used in Windows XP and 2003.
"Priority"=dword:00000002 (DWORD, default: 2, recommended: leave alone if using "Scheduling Category" below, set to 6 otherwise for gaming, possible values are 1-8). The task priority, ranging from 1(low) to 8(high). Note for tasks with Scheduling Category of "High", this value is always treated as 2.
"Scheduling Category"="High" (REG_SZ, default: "Medium", recommended: "High". possible values: Low, Medium, High)
"SFIO Priority"="High" (REG_SZ, default: "Normal", recommended: "High") The scheduled I/O priority, possible values are Idle, Low, Normal, or High.
netsh int tcp set global rsc=disabled
advanced settings for your windows power plan
Heterogenous thread scheduling policy: Change to "Prefer performant processors"
Disable Game Bar and ENABLE Game Mode, Game Mode is preferred now.
Disable "Flow Control" and "Interrupt Moderation" in your Network adapter properties
It is easy to basically use, but it is very tweakable if you like doing that. I simply use game mode, and it monitors and adjusts when you start playing one, then stops and goes back to normal preventing bottle necks, and never had any problems, assuming the PC is capable,
It works in the background basically tuning on h fly games and normal processing , very sophisticated, and produces plenty of graphs if you want to see whats its doing. Plenty of tutorials on you tube. Great for memory leak trouble by the way.
Could be anything from a graphics driver to a cpu driver to voltage and timings in your bios.
I know the newer hardware has had issues due to it being overpowered for the task, some so overpowerd that integrated graphics kicks in which I know has caused issues in games as well, forcing a dedicated gpu for the program might help if that is the case.
It could even be a win 11 update but If you are up to date I would tend to think it has something to do with the fine tuning of the machine in some way.