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I don't know about FOV, but the player hitboxes leave much to be desired.
I mean the field of view should move the view cam backwards and not alter the character but if that is what its doing that's a proper strange one, think i will just leave the fov well alone for now until they fix that.
Screw that after hearing this im not even trying lol, i die enough already haha
You just have to get used to how it plays in a different FOV
I've noticed it a lot in Helldivers, because players have a set throwing distance, and the same 40 meters feel extremely different between 80 and 90 FOV, same with melee enemies, looking way bigger and coming closer in smaller FOV
2. you prolly played high FOV right off the bad so you couldn't realistically compare
Get a grip and learn it instead
That's just how FOV works, accept it or not
op just has some cognitive issues with it
Stop crying. You really need to get some help if reading about those kind of issues upset you so much.