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With the attributes in the current version, classes themselves do not make a huge difference other than starting gear which becomes irrelevant after a couple hours.
Devs said they had new ideas for attributes that will hopefully make class choices more impactful in the future.
Then after played several hours and unlocked more gun and stuffs.......
I only noticed Shadow is the weakest, because anything "non shadow" is much better and made the game managable
The fact that he only starts with a pistol and his only high stat is to metanoia, good rough start character.
I tend to disagree if you are using spells often. Shadow has highest witchery and spells make the game much more manageable .
But this is an early access title.
At the same time, I really like the fact that the classes do not give a super-serious difference in the course of the game, otherwise for me game would turn into an exhausting choose-class-simulator
Kinda like dark souls it mainly just affects how you start out. So personally I prefer the shadow since it gave me the bolt rifle "All Seeing Eye" which is very strong both as a primary weapon and just as an overall weapon. I know a lot of people prefer Hypnosis, but I actually prefer Frostbite since it lets me crowd control enemies as well as freeze enemies for easier follow up shots.
Now running with Midas and Basilisk @ Level 32 Gnosis 1.
Game is fun but hard AF.