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Relatar um problema com a tradução
Just one problem.... I have done everything in the game. All weapons, items, spells, gnosis and character level (level 541) are at max. I can't wait for the next update to come and bring us more content.
A humble request to add following features if possible:
1. I was trying to do a run without getting any manifestation upgrades. It turns out, the boss will not appear unless i have absorbed all the manifestation. Can this be changed ? it would also be a good achievement to have in the game :)
2. Would be great to have the following achievements:
- No damage
- No life elixir used
- No manifestation absorbed
- 100% accuracy in level
- No spells used in the run
3. Can we have something like the crucible from Darksiders 2 in this game ? Would be great if we can have it and it gives something really cool weapons at the end and this could also be a great way to level up new stuff!
Lastly, many thanks devs ! I really love this game. It had been a long time since we had a game where the player enjoyed doing repeats without getting bored.
Thank you very much !
P.S. Pleas fix the bug where the game sometimes doesn't register the left click. I face it many times and end up missing the shot.
Sometimes the right mouse button and the side buttons do not register for me. I thought it was a problem with the mouse, but no, in other games everything is fine. Yes, something needs to be done about this.
1) The Shield Breaker boss as a random Calamity is fun, but his maximum health should be at least reduced by 25%. He has popped up in the Castle several times for me after a large spawn of difficult enemies from the Warrior Priest, and in combination with him he is insanely difficult.
2) Two new guns refreshed the gameplay, but it was great to see a melee weapon or something conceptually new in terms of firearms. The submachine gun is very similar to Ricochet in terms of sound and shooting feel, and the rifle is similar to Hypnosis. Throwing knives? Dual pistols? A summoned magical ice sword and shield that gradually crumble from hits on enemies, but freeze them?
3) Maybe reduce the gold cost of the new ingredients? It seems a bit expensive to me?
4) I didn't quite understand about the change of time of day and weather conditions in the main hub. Does this affect anything? Will the weather change on the maps in the future during runs?
5) I noticed that the player's hitboxes are kind of strange. I dodge a knight back and see that there are a couple of meters between us, but he still hits me :( It's good that I ALREADY have almost 230 HP and this is not so important to me anymore.
6) I saw that other players wrote about this and I will also add - shooting through the front sight of rifles has changed for the worse. For some reason, headshots sometimes stopped registering, although visually everything is ok. At least this is the case with the new rifle.
That's all in general. I would be glad to get a little feedback in January from the developers.
Thanks for the pleasant first half of the update, we are waiting for the second half in January :)
I mean its no big deal bc the fiend is kinda.... bad... but its weird