Witchfire

Witchfire

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XDeathX Oct 1, 2024 @ 2:58pm
Witchfire VR with 6DOF Motion Conrols is here
https://www.youtube.com/watch?v=mMpoLAuZYWY = Eurogamer video

https://www.eurogamer.net/praydogs-uevr-mod-is-a-literal-game-changer-for-pc-vr

All done with UEVR created by a wonderful modder(Unreal Engine VR Injector). A tool that injects VR into games made with Unreal Engine version 4 and 5(over 10000 games). Does a wide variety of things while in game including giving any game 6DOF motion controls.

Players can create profiles with the settings they have for each game including first person and 6DOF motion controls and share it with other players. They wont have to add the motion controls themselves when using the right profiles. You can even play Robocop and Returnal this way too.

https://uevr.io/

https://github.com/praydog/UEVR

There is a website to download the profiles too. https://uevr-profiles.com/

Modders can also create blueprints and plugins for each game.

Can download Raipal that lists the unreal engine and Unity games you own(UUVR Injects VR into many Unity games). Raipal also downloads UUVR and UEVR at your command.

https://discord.gg/hcPUkRvu - Discord managed by Flat2VR Studios. Go to Unreal Engine VR section.

Flat2VR Studios works with developers to port their games to VR. They would love to work on Witchfire VR too.
Last edited by XDeathX; Oct 2, 2024 @ 5:02am
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Showing 1-4 of 4 comments
Seonder Oct 1, 2024 @ 4:19pm 
great work!! thanks
lokiss88 Oct 2, 2024 @ 5:50am 
Buying it for the VR too.

Motion controlled decoupled weapons in these types of games rock.
Taz D Evil Oct 2, 2024 @ 9:00am 
There's no profile on that page for Witchfire.
Tino Oct 10, 2024 @ 3:33am 
I can recommend the game with UEVR wholeheartedly if you use a suitable profile (Discord Flatscreen to VR Modding Community). There is just one caveat. Scopes and target devices are not working like in the flat version but VR has the advantage that you quickly train your muscle memory how to hold weapons with your hand to aim precisely. I'm currently on level 29 with 27 hours in the game. There are no game-breaking issues in VR and play and feels like a native VR game.

What would be great? If the developer by itself comes up with a VR update for the game in the future or the flat2VR community can provide a sophisticated mod/profile to tackle the issue with long range aiming. Beause beside the smaller aiming issues the game plays and feels great in VR! I would not have purchased it without the ability to play it in VR.
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Showing 1-4 of 4 comments
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Date Posted: Oct 1, 2024 @ 2:58pm
Posts: 4