Witchfire

Witchfire

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wakey wakey Oct 25, 2024 @ 4:26pm
The lack of choice in terms of effective Items
The stat and weapon system in the game seems rather broken.

Echo is by far the best weapons for early/mid game. It does one or two shot most enemies and makes short work of grenadiers and the ascended/elite versions till gnosis 3.

At around lvl 50 with ~30vit ~25 witchfire it get outclassed by the midas/rotweaver combo with burning stake and fireball. Your spells have a 100% uptime and you just melt everything.

Equipment is also not really fun because two of the 3 slots have one item which is far better than any of the other choices while the third slot (rings) doesnt matter at all.

- braid of a seductress (-30% melee dmg recieved is broken, all the other stats/ice proc it does have don't matter, - the dmg reduction is what matters)

- henbane (it lets you ignore one vital stat completly, - healing at 15-18 is enough with it. The amount of points you save is absurd, it's worth around 60 lvl ups into healing)

-ring slot atm doesn't matter at all - everything is just meh. Sure you can equip it but it doesn't make a huge difference like the other two slots.

3 out of the 6 stats are useless.

- Luck ( it's just wasting points and by far the worst stat in the game)
- Metanoia (Just a meme stat and the reason why everyone plays as a butcher or penitent)
- Healing (because of henbane)

Endurance is also close to beeing useless atm if you have it over 20, except for niche builds which take ages to kill things. --> long range or cricket/echo end game builds etc.



It would be nice if we get buffs to the underperforming weapons/items/stats instead of nerfs to overperforming ones we have.

Like % dmg absorbtion from the healing stat or a crit chance on any part we hit from the luck stat etc.
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Showing 1-6 of 6 comments
Shocknfunk Oct 25, 2024 @ 5:46pm 
Guess I’m in the minority for this as I’m enjoying just randomizing equipment and weapons to see how I fare every run. Sure some can perform much better in multiple places but wouldn’t say there’s no reason to not try out everything else. It’s one of its biggest strengths being strictly a single player game is that who cares for a meta build.
Geomancer Oct 25, 2024 @ 6:00pm 
Well, seeing how I've seen people slaying with plenty of other builds, I'm just going to assume you used to your one build and aren't trying anything else.
EmpathyandEntropy Oct 25, 2024 @ 9:27pm 
Yea I have respectfully but firmly disagree with OP. Glad that OP loves that build so much that they literally cant fathom playing anything else. They must have been having fun.
Telzen Oct 26, 2024 @ 8:07am 
lol at saying luck is bad.
EmpathyandEntropy Oct 26, 2024 @ 9:18am 
Originally posted by Telzen:
lol at saying luck is bad.

Faaaacts
RADN3CTAR Oct 26, 2024 @ 9:19am 
"The lack of choice in terms of effective Items"

ef·fec·tive /əˈfektiv/
adjective
1. successful in producing a desired or intended result.
2. fulfilling a specified function in fact, though not formally acknowledged as such.

There is more than one "effective" loadout. You can make a decay or freeze build that can clear Gnosis IV no problem. You can also make a close range (Bull) build or a ranged (Serpent) build that can achieve the same "effective" result.

You are not wrong that some builds are objectively better than others and your assessments clearly demonstrate your profound understanding of the game. However, if your mindset is effective = best in slot then you are setting yourself up for disappointment in variety (insert stick in bicycle wheel meme here).
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Showing 1-6 of 6 comments
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Date Posted: Oct 25, 2024 @ 4:26pm
Posts: 6