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OP, I guess when you're saying you defeated the first map first boss, you mean the Hermit ? Hold tight, you're still in tutorial mode at Gnosis 0. For each Gnosis level, the game becomes better.
I was afraid like you of the whole EA stuff, but it's indeed better : I find it better to have more content as the time passes, compared to having all the access at once, I would have suffered from overdose.
So when the next big map hits early 2025, I'll be ready for it and won't be fed up with doing always the same thing.
Take your time, enjoy the game, level up to Gnosis IV to clear everything you can, obliterate the first map boss, then relax some free time and dive right back in when the next map comes out !
Try until you clear a map, move to the next map.
Try map until you clear it, move to the next map.
In between get more Weapons and Upgrades.
Than Gnosis adds in, opens up more stuff on maps you already cleared. It also adds more and different enemie typs etc.
Than (I've not reached that point so far) the Tower gets open up with a bigger "dungeon" as far as I understood (I would guess its like the Dungeon on Map1 which you get after the first Gnosis levelup but bigger and deeper).
Adding Prophecies to the mix.
Than you clear again maps and level up to freely kill all bosses/clear all maps without issues.
Drop the EA until new stuff gets released (or for me, I stopped at Gnosis2, as I tested enough of the Game to verify that I will enjoy it at Full Release and just do everything than).
Each map is sort of like a puzzle.
The wailing tower for example has a very difficult boss for and the game doesn't spell out how to reach it, or what the best way of defeating it is but you need Gnosis 2 in order to perform the ritual and complete the puzzle. If you haven't even upgraded Gnosis, and unlocked some paths you haven't scratched the surface of any gameplay. You have in fact, NOT seen most of the game already after 2-3 hours.
The objective is to extract with materials via portals, and upgrade yourself to get stronger, and then defeat the "witches" and or familiars once you're able.
^this^. Cool that you’re content with playing the rest when it’s finished but ya 2-3 hours of playtime is barely anything to go off of and jump into discussions about mechanics/ maps/ weapons that you haven’t even touched yet.
It's understandable why though many people won't have the time and patience for this game though. The game can be confusing and the better portions of gameplay are locked into higher difficulties.
It's quite difficult in the beginning and you're offered minimal explanation, especially when you've just started. I haven't even beaten the wailing tower boss because it's so difficult since you're forced to take on corruptions, but have gotten gnosis 3 and unlocked new paths in Scarlet coast and Old Iron Castle
I think anybody that is patient or interested enough to stick around for gnosis 3-4 get rewarded the most because you eventually start feeling like a genuine Witch hunter due to how much complexity is added through gear, and gnosis difficulty adding new mobs.
Agreed. There’s also some aspects that just takes a bit of awareness to figure out like calamity events are actually a lot easier to manage once you find out that you can either take out the required enemies or know out the portal. Also that you have control of where you want to fight it out if you choose to do its challenge. Also the tower corruptions you only need to embrace the ones that are spawned in once you complete the room and no more(unless you want free heals or ammo refreshes but if you have the merchant unlocked you won’t need to). Would agree that the biggest challenge so far is mainly the castle isle due to putting you in more confined spaces with a lot more variety on the elite types flooding it. Would say that most should be within gnosis 3-4 with a hefty amount of gear upgraded before comfortably clearing the entire isle. Funny enough castle isle has the easiest main boss to date also.
Map 1 stays a bit empty, Map 3 feels a bit too heavy.
It still is nowhere near an elden ring or renmant (big budget AA I know) in terms of items, useful/interesting finds, discoveries, content. Taking the Oblisk event for example, it's just a minor witchfire and a heal. But it is a fun little loop. I do feel it is missing something, but let's see. Enjoying my time
I agree that this can be a pretty difficult fight, but using the right tools and having ammo packs with you can really take the edge off.