Raiden III Digital Edition

Raiden III Digital Edition

How can joy2key not work in Raiden III Digital Edition?
I messed about trying to configure the game to work with a controller for a while to no avail and then thought: sod this, joy2key will make it easy.

How wrong I was. I configured joy2key, set up the cursor keys to be up/down/left/right on my stick and set up three buttons on the stick to be Z and X and Enter (default keyboard controls for Raiden III).

I left the RIII config set on 'Keyboard controls' and started it up. In game, my keyboard works as usual but the stick nor buttons do NOTHING. Even though if I open a text file, the stick is replicating said keyboard keys...

I'm using a MadCatz PS4 SFV Arcade Fightstick TE S+ - but if the joy2key is configured correctly why should the type of controller matter? How can Raiden III not see the stick as a replica of my keyboard if that's what its inputs do when the cursor is in a text box?

Thanks in advance for any light anyone can shed on this.
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Showing 1-3 of 3 comments
FIGHTING-VIPER Apr 4, 2020 @ 7:21am 
I never got to the bottom of this problem, but I worked out how to play with my controller regardless (...eventually).

I ignored joy2key and set my MadCatz SFV T.E.+ arcade stick to PS3 mode (NOT PS4), then restarted the Config.exe which finally recognised my inputs and could be set up through that. However, I also once changed my Windows drivers so that PS3 controllers were replaced with Xinput ones. So my Windows 10 recognises PS3 controllers as Xinput, which I've heard is the only thing supported by Raiden III on PC...
duckweedseattle Apr 27, 2022 @ 4:36am 
I know this post is 2 years old, but I still wanted to comment in case others are interested in the topic.

I just tested it, and Joy2key is working fine for me. I launched it while the game was still open in another window, and set it up in under a minute.

The default Joy2key setup already has the four arrow keys assigned to the stick. All I had to do was map Z and X (fire and bomb) to the A and B buttons on my XBox 360 wireless controller. Seriously, just two buttons and it took like 30 seconds, all while the game was running.

I guess you could map Enter and Escape to two other buttons, if you wanted, just to help navigate the menu screens via controller.

I suspect that there was something weird going on with your setup that was preventing the game from seeing your controller.
MrSpock Jun 4, 2022 @ 9:03am 
....and another simple solution for JoyToKey (also for other Games of course...) :

remember the Keyboard Layout !
Z is not working in JoyToKey because of change with "Y" (in some Layouts, for example)
all you have to do , is define Button A (shoot) to "Y" and all is fine
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