Dig or Die

Dig or Die

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Almea Mar 5, 2015 @ 6:50am
Possibly Stupid Question, How To Build Background Walls?
So, I'm trying to build above ground, just using simple wood but I cna't build anything without it toppling under it's own weight, I'll assume there's a way to build "back walls" that supprot it, but I don't know how :s
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th_pion Mar 5, 2015 @ 6:54am 
I had similar problems...There are back walls in one of the auto-builders, but they did not help me at all, since they cannot hold anything.
Gaddy Games  [developer] Mar 5, 2015 @ 6:57am 
No back walls doesn't support anything but them, they are only cosmetic. You have to build solid walls. Wood walls are really fragile for sure, wait to build concrete or reinforced concrete wall or the metal structures to be able to make buildings higher.
Almea Mar 5, 2015 @ 6:58am 
Originally posted by Gaddy Games:
No back walls doesn't support anything but them, they are only cosmetic. You have to build solid walls. Wood walls are really fragile for sure, wait to build concrete or reinforced concrete wall or the metal structures to be able to make buildings higher.

Supporting walls should be able to be added, as a suggestion. But also, so you basically cna't build anything out of wood but maybe a temporary barricade? I couldn't support a tiny, tiny house xD
Gaddy Games  [developer] Mar 5, 2015 @ 7:12am 
Including the backwalls in the physic simulation was a hard question. The issue is that if it can support, it have to be able to be destroyed by monsters, and it would be strange if monsters attack backwalls, not logical. You have to imagine the backwall support the "back" of your base ; but the 2D plan than when play in must support by itself. Well, that is the idea. In tech2 you have the metal support that you can go through that help a lot to do buildings
Almea Mar 5, 2015 @ 7:48am 
Originally posted by Gaddy Games:
Including the backwalls in the physic simulation was a hard question. The issue is that if it can support, it have to be able to be destroyed by monsters, and it would be strange if monsters attack backwalls, not logical. You have to imagine the backwall support the "back" of your base ; but the 2D plan than when play in must support by itself. Well, that is the idea. In tech2 you have the metal support that you can go through that help a lot to do buildings

I'd say it'd make sense for the back walls to be included in the physics, imagine just a giant square that topples in on itself, but if you add walls to one of the empty spaces, then that would be enough to support it and stay upright. For balancing, if that was an issue, I'd say that maybe if enemies seek to topple a building, that backwalls might have less health?

Or maybe taking away from walls completely, there could be specifically something like support beams from the ground or corners, specific supporting things
Matthew Cline Mar 7, 2015 @ 6:30pm 
Originally posted by Gaddy Games:
No back walls doesn't support anything but them, they are only cosmetic.

I thought part of the design philosophy was "no cosmetic-only stuff". It might confuse people less if you took the placeable background walls (I came to the forum and searched to figure out the point of the background concrete walls).
ketman Mar 8, 2015 @ 9:24am 
Yeah, I had also assumed they were somehow functional (not just cosmetic).
Atari 2600 Aug 8, 2015 @ 6:29am 
So if they are only cosmetic, why use words like "strong" for upgrades? I've noticed them get broken before...can that happen and I just never noticed?
Gaddy Games  [developer] Aug 8, 2015 @ 6:44am 
About those background walls. They are "cosmetic" about the forces system of the game, as they don't help supporting your walls. But calling them cosmetic in general is now quite wrong (i know I had used the word) as they are very useful to avoid spawning of monsters in your bases.
This limit of 4 block height of backwalls (when there is no natural background) is meant to avoid building big towers of those background, without any wall around, that looked just too unnatural

@Iokiju: I don't understand what you mean about "strong"? Where did you see this word? Here we talk only about the backwall item, it's only 1 item in the game
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Date Posted: Mar 5, 2015 @ 6:50am
Posts: 9