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There's another thread about the endings, maybe this one could help you:
http://steamcommunity.com/app/314790/discussions/0/217691032449199554/
Btw, he's called Sadwick :)
Spot is a caterpillar. He just evolved into a batterfly.
But if the mirror is smashed than everything ends for Silence. This world only exists when it's creator is inside.
So Sadwick was never alive in either scenario...is that right? He was just a figment of Renie's imagination. If I broke the mirror then I simply woke Renie up from a dream which turned into a nightmare only because Sadwick was dead in the dream...is that right?
Did you play the first game (The Whispered World)? That game follows Sadwick, who breaks the mirror to save Noah's life.
Basically, Silence is a world that can only be reached by someone who is dying. That person is the king/queen of Silence, and has a choice to either remain in Silence, or break the mirror and wake up the real world.
Basically, both Noah/Sadwick (in the first game) and Renie (in the second) have a choice to either spend the rest of their "life" in a comfortable illusion, or an uncomfortable reality.
Yes, Silence is a place between life and death that was created by Noah in the first opus. In the second game (Silence), I think Reinie "dreams" (if being in coma is technically dreaming) from the stories that Noah told her from this place.
In my opinion, the mirror choice is kinda a disguise for the following question : Do you want to awake and go back to reality and live, as sad as it may be, or do you prefere to separate your spirit (consious being that is in Silence) from your real body (and let it die) and stay forever in this Limbo world that is Silence ?
So basically, it is the choice bewteen live in a real world of die and stay in an illusion world.
Also, for the "Sadwick was never alive", I agree with that too. It is also something really deep in this game, when the one that though he was Noah understand he is just another a part of Reinie imagination and that he accepts himself as Sadwick. Later in the game, he even speak about Noah with the third-person.
But I don't really get why would Noah be dead in the "smashing" option and not in the "mending" option, apart a terrible joke from the dev telling us "There is no better choice, noob ! Both ends terribly."
However, both endings gives Daedalic an option for a third part. Either of them could be in coma, and the other one might try to save him. Like Noahs Dad did, reading to him. Thus, I deeply hope for a sequel!
In this case choosing the puddle absolutly would kill her, but Noah is already dead. I chose the unpleasent truth and an uncomfortable life.
This was sort of a dream within a dream, I suppose.
"Renie, quit livin' on dreams
Renie, life is not what it seems
Such a lonely little girl in a cold, cold world
There's someone who needs you
Renie, quit livin' on dreams
Renie, life is not what it seems
You're lost in the night, don't wanna struggle and fight
There's someone, who needs you! Oh babe."
I'm thinking - well it might just be one of my wild fantasies - that maybe the developer(s) were influenced by this song, maybe also by the German synthpop group Propaganda's song "Dream Within a Dream" (this song's lyrics are from a poem by Edgar Allan Poe). I mean, they're all from the Austrian / German culture sphere (except Poe).
The mending ending is Renie choosing to let go and die, while the breaking ending is her choosing to live, as tough as that might be.