Journey to Incrementalia

Journey to Incrementalia

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110+
any advise past gate 110? gobuchet turn around 25Qd, does anybody found a good template?
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Showing 1-4 of 4 comments
cdsa142 Jan 20 @ 6:23pm 
Normal builds can hit up to 20 Qn. Beyond that, there's active solutions and exploits to get higher numbers. The first major thing that changes in endless is damage multiplier options. For the higher walls, you should aim for 30k+ damage multi. Some builds need 80k+. The best sources of damage multi come from sacrifices (hell gate, fracture, volcano). For ruptures, huggers are ok, but boozookas and multiple sorcerers is better. The top contenders for normal builds are gobuchets (1 Qn passive, 3 Qn Active). Dragons (20 Qn passive, 50 Qn active) and Archdevils (20+ Qn passive).
Beyond this, the builds get more eccentric, utilizing some unintended mechanics. Damage multi goes way up, mostly into 100k+. These builds have been capped based on the lag I've encountered with them, since a lot of the lag comes from how many stacks of statuses you get, which is your damage multi. I cover them a bit more thoroughly in this guide, but it mostly centers around creating higher sacrifice rates through holding multiple buttons or using blood golems for sacrificing. I've also been working on a spreadsheet calculator to help balance skill investment, sacrifice rates and damage multi (link[docs.google.com]). With these strategies, many builds jump up into the 10-30 Qn range. I haven't been testing this for very long, but it seems dragons is a good length above the rest with passive builds around 200 Qn and Active builds that have gotten as high as 800 Qn. If there's any specific build that interests you I can describe it more, and I have more details on some of these numbers on Discord.
This is just based on what I've seen. I'd love to hear if anyone is finding success through other mechanics.
Last edited by cdsa142; Jan 20 @ 6:24pm
Sayumé Jan 21 @ 2:22am 
Thank you for you answer, it's very helpful.
Without any help i reached 3Qn, 800 is impressive! I wonder how to build such a powerful strat.
I'd like to see a tool that you can show and try different builds, like wolrd of warcraft have.
cdsa142 Jan 21 @ 9:53am 
Here's some more details on it. https://imgur.com/a/ZynyikO
IMO, there's no need for a tool to try builds. There's almost no friction in switching between builds, and they only take up to 5 minutes to try (to build up fracture mult). I think there's still room to explore in the endgame, mainly around blood golems.
Hugo Jan 24 @ 4:50am 
Thanks This build made it easy around 110!
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