Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

Shoes 2015 年 1 月 2 日 上午 7:12
keyboard, controller or mouse?
should i use a keyboard or a mouse to play this game???
I cant get a joystick
plz list down the pro and con of teh three types of hardware if possible
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正在显示第 1 - 11 条,共 11 条留言
Roo 2015 年 1 月 2 日 上午 7:16 
the aircraft will be more controllable with a mouse.
red_comet 2015 年 1 月 2 日 上午 7:23 
Use a combination of mouse and keyboard. Keyboard for stuff like throttle control, flaps and speedbrake deployment, AP (dis)engage etc and mouse for general aircraft control
side-fish 2015 年 1 月 2 日 上午 8:34 
If you can't buy a joystick, it's ok. It's not a requirement. The keyboard and mouse are very functional and user-friendly.

Flight control commands are only localized at the numpad so moving the plane will not be so hard to memorize. F1-F4 is used for throttle. F5-F8 are for flaps. F9-F11 are airplane views. The mouse is used mostly for clicking buttons and viewing.

These are really the basic commands that you need to know.

A joystick is used primarily for fighter jet aircraft as it is not as easy to fly with keyboard and mouse (but still possible). I myself bought a joystick just because of the UFO mission. Otherwise, I would've gone keyboard all the way.

The main disadvantage of a joystick is the lack of rudder controls (on most joysticks). The result is that you still have to use your keyboard to control the rudder, not to mention you are also using the mouse to view whatever object it is you need to view, be it runway or a button in the cockpit. This means, sometimes, you have to let go of your joystick. I myself use my jaw to control the joystick. So in a way, you end up managing 3 peripherals instead of 2.

A keyboard is also more precise in control. It's so precise that it is easier to level-off with the numberpad than it is with the joystick. Of course, if you want to go for realism, go for the joystick. A yoke, I believe, will give you more precise control than a joystick.
donkeronderwater 2015 年 1 月 2 日 上午 8:47 
If you have a gamepad I can really recommend it. Almost as good as a simple joystick. You'll only miss the throttle. But it offers great rudder control using the analoge triggers.
Airplane control with the left thumbstick is good, and the right allows for easy viewing your surroundings. (helps a lot while flying)

Most joysticks offer a twist handle for rudder control and an analoge throttle.
最后由 donkeronderwater 编辑于; 2015 年 1 月 2 日 上午 8:50
Pr17ch 2015 年 1 月 2 日 上午 9:37 
Keyboard and joystick/flight yoke, rudder pedals and a throttle quadrant any thing less and you wont enjoy the game.
Twelvefield 2015 年 1 月 2 日 下午 1:48 
引用自 side-fish
If you can't buy a joystick, it's ok. It's not a requirement. The keyboard and mouse are very functional and user-friendly.

Flight control commands are only localized at the numpad so moving the plane will not be so hard to memorize. F1-F4 is used for throttle. F5-F8 are for flaps. F9-F11 are airplane views. The mouse is used mostly for clicking buttons and viewing.

These are really the basic commands that you need to know.

A joystick is used primarily for fighter jet aircraft as it is not as easy to fly with keyboard and mouse (but still possible). I myself bought a joystick just because of the UFO mission. Otherwise, I would've gone keyboard all the way.

The main disadvantage of a joystick is the lack of rudder controls (on most joysticks). The result is that you still have to use your keyboard to control the rudder, not to mention you are also using the mouse to view whatever object it is you need to view, be it runway or a button in the cockpit. This means, sometimes, you have to let go of your joystick. I myself use my jaw to control the joystick. So in a way, you end up managing 3 peripherals instead of 2.

A keyboard is also more precise in control. It's so precise that it is easier to level-off with the numberpad than it is with the joystick. Of course, if you want to go for realism, go for the joystick. A yoke, I believe, will give you more precise control than a joystick.

No disrepect, but you've got to be kidding.

A joystick with a TWIST COLUMN, very common nowadays, will give you hands-on rudder control. It would be hard to find a joystick that doesn't have a twist. Joysticks also commonly have a HAT SWITCH. You use that to move your view. These controls are ubiquitous, you'd have to find some old joystick out of the 1980's in a garage sale to find one that doesn't have a hat and a twist.

An XBOX controller is a decent way to control the game, you get all the main inputs in your hands.

Even better is a good joystick. I use the Thrustmaster HOTAS-X, but I reccommend the T160000M if you are on a budget. A joystick with a throttle is the best, and both of those sticks have throttles.

Then you want a TrackIR so that your head movements control your view, no more hat swicth or mouselook, ugh.

Then dedicated rudder pedals with differential toe brakes.

side-fish 2015 年 1 月 3 日 上午 4:51 
引用自 Twelvefield
No disrepect, but you've got to be kidding.

A joystick with a TWIST COLUMN, very common nowadays, will give you hands-on rudder control. It would be hard to find a joystick that doesn't have a twist. Joysticks also commonly have a HAT SWITCH. You use that to move your view. These controls are ubiquitous, you'd have to find some old joystick out of the 1980's in a garage sale to find one that doesn't have a hat and a twist.

Have you tried using a hat switch? It's terrible especially when you're used to space + mouse to view. The spacebar + mouse view is still the best way to look around the game without anymore additional peripherals. As I said, not all joysticks will have the twist functionality. I bought an old Thrustmaster USB joystick that doesn't have the feature, but they were selling it locally for dirt cheap. And that was two years ago. Flight Sim is also a niche market, so finding a joystick in general is a challenge these days. It is more convenient to buy them online. Then there is the issue of service support. If you live in a country that values console controllers for casuals than joysticks for niche markets, good luck finding someone to repair your joystick. I live far from the States. Shipping a defective product for warranty is out the question. Perhaps that should also be considered when buying a joystick.
Twelvefield 2015 年 1 月 3 日 下午 1:50 
引用自 side-fish

Have you tried using a hat switch?

My friend,

I

have

done

it

all.


You name it. Keyboard only all the way up to multimonitor home-build cockpits, VR headsets, even a strap-in seat that had 720 degrees of motion including upside down. 3D stereoscopic with analglyph, shuttered, and polarized glasses. I've handled yokes that cost the same as my car.

Microsoft is based near Seattle, not far from where I live, and STEAM/Valve are just down the block. So, yes, their market isn't the distant market you live in, but unfortunately, you're not in the primary sales zone while most of the rest of us are.

Even so, FSX runs well using a console controller, especially the XBOX.
cancerman 2015 年 1 月 3 日 下午 4:44 
引用自 side-fish
If you can't buy a joystick, it's ok. It's not a requirement. The keyboard and mouse are very functional and user-friendly.

Flight control commands are only localized at the numpad so moving the plane will not be so hard to memorize. F1-F4 is used for throttle. F5-F8 are for flaps. F9-F11 are airplane views. The mouse is used mostly for clicking buttons and viewing.

These are really the basic commands that you need to know.

A joystick is used primarily for fighter jet aircraft as it is not as easy to fly with keyboard and mouse (but still possible). I myself bought a joystick just because of the UFO mission. Otherwise, I would've gone keyboard all the way.

The main disadvantage of a joystick is the lack of rudder controls (on most joysticks). The result is that you still have to use your keyboard to control the rudder, not to mention you are also using the mouse to view whatever object it is you need to view, be it runway or a button in the cockpit. This means, sometimes, you have to let go of your joystick. I myself use my jaw to control the joystick. So in a way, you end up managing 3 peripherals instead of 2.

A keyboard is also more precise in control. It's so precise that it is easier to level-off with the numberpad than it is with the joystick. Of course, if you want to go for realism, go for the joystick. A yoke, I believe, will give you more precise control than a joystick.
I disagree if you plan on trying to complete the missions in the game anyways especially the helicopter based one's! Even with a joystick with rudder control and top-hat I found it very difficult and almost impossible to land a helicopter on top of a skyscrapter or oil-rig, etc..
Don't know if a real helicopter is really this hard to control in real life but it's way tougher than any fixed wing aircraft in the game IMO!
I'm sure there will be a thread of all the people complaining about not being able to complete the helicopter missions if there isn't one already and of course they aren't even using a decent joystick!

p.s. used one of the best joysticks ever made and was able to complete all helicopter missions with it:
http://www.amazon.com/Microsoft-Sidewinder-Force-Feedback-Joystick/product-reviews/B00005NIMB/ref=cm_cr_pr_top_recent?ie=UTF8&showViewpoints=0&sortBy=bySubmissionDateDescending
最后由 cancerman 编辑于; 2015 年 1 月 3 日 下午 8:17
Andy 2015 年 1 月 3 日 下午 4:52 
I used to use an Attack 3 joystick and recently upgraded to a Logitech Extreme 3D Pro Precision Fightstick. This was possibly the best thing I could have done. The twist feature is immense in controlling the aircraft especially during takeoff/landing.

I couldn't imagine playing FSX without even a basic joystick...
side-fish 2015 年 1 月 3 日 下午 8:24 
引用自 Twelvefield

My friend,

I

have

done

it

all.

No need to get all fussed up. I'm just saying by experience they're not really that friendly. In fact, of all the videos in youtube I've watched, I've only seen only one person that uses the hat switch (Nerd3) and that's because I know how the hat switch moves (And also the fact that he mentioned it). If the hat switch was that good, Track IR wouldn't be so widely used.

In fairness to you, I've already bought a new joystick last Black Friday and my Track IR just a few weeks ago. Now I'm just waiting for it.

引用自 cancerman
I disagree if you plan on trying to complete the missions in the game anyways especially the helicopter based one's! Even with a joystick with rudder control and top-hat I found it very difficult and almost impossible to land a helicopter on top of a skyscrapter or oil-rig, etc..
Don't know if a real helicopter is really this hard to control in real life but it's way tougher than any fixed wing aircraft in the game IMO!
I'm sure there will be a thread of all the people complaining about not being able to complete the helicopter missions if there isn't one already and of course they aren't even using a decent joystick!

I agree. I always overlook helicopters because I admit that I don't always fly them. They're quite a different machine. I've flown them using the keyboard on tutorials and the Tokyo mission. But landing? Yeah. I may need working on that. I may have gotten lucky in that mission. Honestly, if you're planning to fly a helicopter, Track IR is a must (or a VR headset). Sure it isn't, but considering how you need to constantly look down while watching the instruments, it will surely help.
最后由 side-fish 编辑于; 2015 年 1 月 3 日 下午 8:26
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发帖日期: 2015 年 1 月 2 日 上午 7:12
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