Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

j Jan 23, 2015 @ 7:51am
Multiplayer with regular FSX
I have FSX steam and my friend has regular boxed FSX. I cant connect to him via the ip he is giving me but in my boxed version I also have I can connect to it. Is it not possible to use FSX SE to connect to a person using regular FSX? thanks
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Showing 1-15 of 16 comments
kimchoc Jan 23, 2015 @ 7:59am 
How are you connecting to your boxed version? IP addy or network?
Entirely possible your buddie is blocking the connection, unknowlingly.

This is a good question. Was just about to ask it.
j Jan 23, 2015 @ 8:41am 
I am using the ip he gave me. It connects just fine with my boxed fsx but not se.
Dan-TXHills Jan 23, 2015 @ 9:02am 
It appears that the direct IP connect function has been disabled. Others have posted the same finding. When connecting via direct IP connection I use the standard FSX.
j Jan 23, 2015 @ 9:47am 
Jeez that sucks
harrry Jan 23, 2015 @ 10:58am 
I agree not good. How about re-enabling it.
gekco Jan 23, 2015 @ 12:43pm 
Not accusing Dovetail of doing this, but the direct IP connect function probably got disabled because it forces you to buy FSX:SE if you want to play with users who own FSX:SE. Me personally, I will not be switching over to FSX:SE until the PMDG 737 NGX is compatible and when / if my Virtual Airline starts to support FSX:SE.
j Jan 23, 2015 @ 12:53pm 
That would be great if DT would re enable it in a future update.
mikeytwc Jan 23, 2015 @ 1:04pm 
I will quote DT_ADMIN here on my request of Direct IP connections...

Originally posted by mikeytwc:
I just re-read your reply about 5 times, and I think i understand the issue now YOu have replaced the gamespy coding with STEAM, which does not allow for direct IP connections, is that correct,(that STEAM does not allow for direct IP connectins to software running on its platform?) or am i over-simplifying it

DTG_Admin:
The Steam multiplayer system does allow LAN play Mikey. It does not allow for Direct IP multiplayer however. All FSX multiplayer features require you to be logged into and running Steam. This was not a design choice but rather it the way the Steam system functions. Our focus was on providing players with a replacement for the discontinued GameSpy service and the Steam multiplayer functions were the obvious choice for this.

- Martin

hi again Martin, thank you for the clarification, I believe I now understand the concept of why the ip doesnt work, hopefully that can be resolved at a later date, I really do appreciate all you at DTG have done to provide us with a stable MP platform....
mikeytwc
gekco Jan 23, 2015 @ 1:23pm 
Originally posted by mikeytwc:
DTG_Admin:
The Steam multiplayer system does allow LAN play Mikey. It does not allow for Direct IP multiplayer however. All FSX multiplayer features require you to be logged into and running Steam. This was not a design choice but rather it the way the Steam system functions. Our focus was on providing players with a replacement for the discontinued GameSpy service and the Steam multiplayer functions were the obvious choice for this.

- Martin

Ya so basically forcing the users of the boxed version of FSX to buy the FSX:SE to play online with FSX:SE users, However not really a bad thing.
As I said before I will not be switching over to FSX:SE until the PMDG 737 NGX works. Once the PMDG works then, ya I might buy it because I watched a video about doing an ultimate stress test with FSX:SE, and if you try the same test with the FSX boxed, the boxed set would crash. ---> Video: https://www.youtube.com/watch?v=4YONKVA8c00 <---
Once my Virtual Airline supports FSX:SE (if they do) I I might even permanently switch the FSX:SE.
I do however wish that dovetail approached the FSX community on the AVSIM forums and other FSX forums before the release of FSX:SE, and ask the communtiy what add-ons we used so the add-ons would be compatible when the game got released on steam. There was a thread on the AVSIM forum about DT getting the FSX license and I didn't see one post from a representative from DT at all.
mikeytwc Jan 24, 2015 @ 6:01pm 
what is the name of this vid on youtube, I wish to watch full screen, nvm i found it

Last edited by mikeytwc; Jan 24, 2015 @ 6:01pm
ark1320 Jan 24, 2015 @ 7:58pm 
As reported above, DTG Admin said:
The Steam multiplayer system does allow LAN play Mikey. It does not allow for Direct IP multiplayer however. All FSX multiplayer features require you to be logged into and running Steam. This was not a design choice but rather it the way the Steam system functions. Our focus was on providing players with a replacement for the discontinued GameSpy service and the Steam multiplayer functions were the obvious choice for this.

DTG Admin has also said finding a way so you don't have to be logged into and running Steam to run FSX-SE is on their to-do list. I'd like to ask DTG Admin if once that is accomplished, would they consider re-enabling the multiplayer direct connect capability? The lack of this capability is "preventing" a lot of FSX users from switching to FSX-SE.
Thanks,
Al
Last edited by ark1320; Jan 24, 2015 @ 8:02pm
gekco Jan 24, 2015 @ 8:50pm 
Originally posted by ark1320:
DTG Admin has also said finding a way so you don't have to be logged into and running Steam to run FSX-SE is on their to-do list. I'd like to ask DTG Admin if once that is accomplished, would they consider re-enabling the multiplayer direct connect capability? The lack of this capability is "preventing" a lot of FSX users from switching to FSX-SE.
Thanks,
Al

I'm not looking to start a fight here but I want to voice my opinion on this, I personally think the ONLY thing preventing FSX users from switching (especially the players with Virtual Airlines and countless add-ons) to FSX:SE is the lack of add-on compatibility from the boxed version that most users use. Once I flew the PMDG 737 NGX there was no going back for me, PMDG puts alot of time and effort into their products to make your flying more realistic, and other PMDG users probably feel the same way. The users of the boxed version of FSX are just so used to add-ons we don't really want to go back to default aircraft and default FSX.

The direct connect feature getting re-enabled would only allow the FSX boxed users and FSX:SE users to be able to play on the same server because the boxed users use the direct connect feature to connect to the FSOpen servers.
ark1320 Jan 25, 2015 @ 11:57am 
gekco said:
I'm not looking to start a fight here but I want to voice my opinion on this, I personally think the ONLY thing preventing FSX users from switching (especially the players with Virtual Airlines and countless add-ons) to FSX:SE is the lack of add-on compatibility from the boxed version that most users use. Once I flew the PMDG 737 NGX there was no going back for me, PMDG puts alot of time and effort into their products to make your flying more realistic, and other PMDG users probably feel the same way. The users of the boxed version of FSX are just so used to add-ons we don't really want to go back to default aircraft and default FSX.

The problem of third party addons is, and will, go away with time. PMDG has just announced an FSX-SE installer for the T7 and installers for their other planes, like the 737NGX, will follow shortly. All the major third party developers are working to get their products FSX-SE compatible. If nothing else, they want access to the growing FSX-SE market.
Al
Highway Jun 27, 2015 @ 4:35am 
Talked a few of my buddies into buying this last week so we could fly in multiplayer, and now it turns out that we can't direct connect and steam have locked us original owners out from joining the Steam Edition owners... Poor form...
Dan-TXHills Jun 29, 2015 @ 8:26am 
If you do not have FSX with Accelleration you will need to install service packs 1 and 2 (SP1 and SP2) in order to use the Multiplayer function in FSX - http://www.microsoft.com/Products/Games/FSInsider/downloads/Pages/

Not sure why you cannot connect on Steam but it may have something to do with having Steam loaded first (which uses the default directories that otherwise the box version of FSX would use). Try uninstalling both, the load the box version first followed by the Steam version.

You can also connect either the box version or the Steam version (running in Free Flight) to servers like FSCloud - http://fscloud.net/fsclouddownload2.php You will need to be sure you have netframework 4.5 or higher (the easy way to find out is by downloading it from Microsoft and installing it - https://www.microsoft.com/en-US/download/details.aspx?id=42642 ) although if you Google how to know what netframework version you have you will find how to see your current version.
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Date Posted: Jan 23, 2015 @ 7:51am
Posts: 16