Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

CalUKGR Feb 16, 2015 @ 12:32am
Traffic 360 - Is it working with FSX:SE..?
I have downloaded and installed this to:

C:\Program Files (x86)\Steam\steamapps\common\FSX\JustFlight

My FSX:SE Steam directory:
[img]http://i.imgur.com/7Nun7l4.jpg[/img]

I can't see that it's actually working. I have no errors reported, I just can't see any traffic, despite setting 'Traffic' to quite high in the in-game settings.

The PDF manual for Traffic 360 says 'JustFlight' should appear as an option within the 'Aircraft/Manufacturers' drop-down within FSX:SE, but, again, I don't see it listed there. Have I installed Traffic 360 to the wrong location (see the linked screen shot of the file directory). Should it be in the 'scenery' folder (As I have seen others suggest)..?

I'm new to this. Can some kind soul tell me how I would be able to check if Traffic 360 is:

1. Installed into the correct location?
2. Actually working in-game?

Many FSX:SE users say they have gotten Traffic 360 to work fine - none of them go into any useful detail about how they did this.
Last edited by CalUKGR; Feb 16, 2015 @ 12:43am
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Morag Feb 16, 2015 @ 2:04am 
This thread

http://steamcommunity.com/app/314160/discussions/1/626329820865099419/

is just below yours in the forum. There's one fix in there you can try, if that doesn't work try posting in that thread because there's probably Traffic 360 users following it.
wainbn Feb 16, 2015 @ 5:12am 
yes see other thread, you install as per normal and add line to FSX SE cfg.

Just Flight sy they are working on it but this works, I had it working in P3D using the same method, not sure if it will work in v2.5 though....
Jeff Feb 16, 2015 @ 5:38am 
How about traffic X does that work ?
CalUKGR Feb 16, 2015 @ 5:40am 
Originally posted by Jeff:
How about traffic X does that work ?

I think so, it fires up and I can tweak it, but frankly I'm so new to this that I do't really know what I'm doing. Just relieved to see Heathrow populated with Aircraft and ground vehicles at long last.!I'll work on refining that with Traffic X as I get a bit more experience. Thanks again!
Jeff Feb 16, 2015 @ 6:30am 
Dont worry in the same boat so your not alone:)
Pr17ch Feb 16, 2015 @ 1:01pm 
Traffic 360 is untested in Steam Edition but in theory it should work with a simple edit of the fsx_se.cfg (the steam version of FSX.cfg)

Traffic 360 stores its AI aircraft in a new simobjects folder. Simobjects\JFTraffic360\

In order for FSX to find the aircraft when displaying traffic there needs to be an entry added to fsx.cfg to tell it about this new location. The installer does this for the normal disk version of FSX but the files it needs to alter are located differently in Steam Edition.
With Steam Edition the file is FSX_SE.cfg

In the [main] section of fsx_se.cfg there are a series of entries defining the default simobject folders

[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc

If Traffic 360 was able to add the extra entry this should appear in the [main] section and looking something like

SimObjectPaths.6=SimObjects\JFTraffic360

If this entry is missing it needs to be added for the traffic to appear

To edit fsx_se.cfg Open Windows Explorer and paste the line below into the address box

%userprofile%\appdata\roaming\microsoft\fsx-se\

This will open the fsx-se appdata folder and you should see fsx_se.cfg. This can be edited with notepad

Note that this is not guaranteed to work but looking at the differences in Steam Edition this is the one thing that wouldn't get set correctlyu by the installer.
Let me know if it works

regards

Martin Wright

Just Flight & Just Trains Support Team
http://www.justflight.com
http://www.justtrains.net
wainbn Feb 16, 2015 @ 2:06pm 
well done martin I have already posted that somehwere else as well as on JF forums....
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Date Posted: Feb 16, 2015 @ 12:32am
Posts: 7