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Just OC as far as it will go without problems - do NOT play with the CPU voltages to try to go higher unless you know exactly what you are doing. Try 100-200Ghz at a time. Install something like CPUz to check the temperature and then look on Intel's web site to make sure it is in the safe range for your CPU.
Turn off bloom
Turn off lens flare
Turn off ground scenery shadows
Turn off road traffic (if you must have it turned on keep it below 16%)
Turn off boats and leisure craft
Reduce AI traffic to 25%
Set airport vehicle density to medium
Set target fps to 30 (there is a good argument for 31)
If you are still getting unacceptable rates after that, well that's when you have to take a hit on the detail.
thanks for helping though
EDIT: I also appreciate that you are not able to do this.
No matter how much tweaking you do, don't expect to run FSX butter smooth @ 60fps with the NGX when flying over big cities with autogen
https://kostasfsworld.wordpress.com/fsx-software-and-hardware-guide/
FSX doesn't really like Radeon cards. I'm surprised you haven't had any artifacting in DX10 mode. Go back to DX9, try some of the tweaks in the link (back up your .cfg first!) and reduce some of the unimportant settings. Traffic is a big FPS hog as well.
Then in the NVIDIA control panel (as you can guess I have an NVIDIA GFX card) select the program to customise as MS Flight Simulator (fsx.exe) and set the following.
Antialiasing - FXAA to ON
Antialiasing - Transparency to Multisample
Maximum pre-rendered framres to 4
Triple buffering to ON
Vertical sync to OFF
Unfortuantelly geting FSX frame rates up is all about compromise which is due to the nature of FSX. With my rig I can get frames rates for games such as FarCry3 up to 60 or more frames per second and up to 200 fps for selected games (most newer games tend to be set to 60 fps max), however getting FSX rates up is quite the challange.
When playing wth settings I advise a single step process. i.e. choose an example flight to consistantly test with and make changes one at a time and record the results before moving on to try a different setting noting what I have set works for myself but may not be as functional for yourself.
Here's hoping the Microsoft Flight engine Dovetale are working on will will produce better results, plus I also hope we'll be able to migrate existing airecraft and addons (within reason) to the new engine when released.
Time will tell.
Cheers
This also works with Radeon, just follow the same steps (for the most part) in RadeonPro - let it do the AA for you instead of FSX.