Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

Engine not getting to full power
I am new to FSX. Last night I noticed that even at full throttle my engine rpm was not getting to the normal full power rpm range. I am running the C172 and full throttle was only getting to about 2000 rpm not the normal ~2400.I have auto mix checked so I don't think that is the issue. For fun, I ran one of the flight lessons that uses the same plane and there, the system had no problems getting full revs. I tried going to full throttle on both my joystick and using the keyboard and with the mouse on the panel.

Any ideas?

Thanks
Tom
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Showing 1-10 of 10 comments
SteveFSX/P3D Aug 25, 2016 @ 8:41am 
Is the throttle in the aircraft going through it's full range using your joystick? So when at full with the joystick you can't use the mouse to push it forward more.

Where were you flying from?
ScreamingTurtle Aug 25, 2016 @ 9:00am 
Yes, the throttle on the cockpit panel and on the joystick were at full. Position. KTEX
Kabacus Aug 25, 2016 @ 9:14am 
Originally posted by stemak:
Where were you flying from?
Originally posted by rossto:
KTEX
KTEX is at 9000 feet, as far as I know that will account for the power loss. Try a field that is closer to sea level.
ScreamingTurtle Aug 25, 2016 @ 9:24am 
Yes, that is what I thought at first. It was also a problem at sea level, Easton MD airport. I should have mentioned that. My mistake.
Kabacus Aug 25, 2016 @ 10:06am 
Done some testing in the FSX C172.

At KTEX full mix full throttle on runway static, revs just about reach 2000. After a struggle to get to 9500 feet I lean the mix to 60% and revs are 2100 (50kts and stall warnings).

At KESN full mix full throttle on runway static, revs are just over 2100. After climbing to 500 feet and leaning to 65% revs are just under 2500 (110kts).

The noticeable difference is lift (or lack of it at KTEX)

Edit: spelling
Last edited by Kabacus; Aug 25, 2016 @ 10:27am
ScreamingTurtle Aug 25, 2016 @ 11:33am 
Fantastic work! Thank you. I had only looked at the static rpm at KESN and it seemed low at 2100, but I was thinking about the rpms at airspeed around 100. Thanks again.

The lesson here is that novice pilots should stay away from KTEX in small aircraft!
SteveFSX/P3D Aug 25, 2016 @ 1:14pm 
It's pretty amazing that all this kind of stuff has been programmed into FSX. The amount of Navaids, airfields, airways, and so on, is amazing. Then you think you have a fault, but it's really because things like density altitude have been programmed in.

The more you uncover the more you see why supposedly there was a team of over 200 people working on FSX. The content within this simulator is kind of mind-blowing at times.

Andy Aug 25, 2016 @ 1:55pm 
RAID ME - https://www.twitch.tv/mcthethirddirector PLZ IM WAITING FOR A RAID!!! KAPPA
Twelvefield Aug 25, 2016 @ 10:47pm 
Originally posted by rossto:
Fantastic work! Thank you. I had only looked at the static rpm at KESN and it seemed low at 2100, but I was thinking about the rpms at airspeed around 100. Thanks again.

The lesson here is that novice pilots should stay away from KTEX in small aircraft!


You can plug in a higher barometric pressure into the weather generator to force high-altitude airports to be friendlier to underpowered aircraft. It's like a turbo boost.
ScreamingTurtle Aug 26, 2016 @ 5:11am 
Great tip, thanks
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Date Posted: Aug 25, 2016 @ 7:22am
Posts: 10