Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

FSX:SE SDK HELP ME
I've been trying to compile a airport using ADE Ver 1.1.6020 and I do not know where to find the SDK for it I already found the SDK folder in FSX, but it dosen't accept the BlgComp Folder and I have no abslute idea where the Shp2Vec Folder is, So now I am stuck with a airport that I cant even improve so im stuck here wondering what to do

Someone please help me
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Showing 1-4 of 4 comments
Try kooking at this guide http://steamcommunity.com/app/314160/guides/ If you can find a copy of the original SDK setup instakking it will help with ADE compiling. Installing the boxed SDK doesn't interfier with FSX-SE's operation. At least it doesn't on my installation.
Last edited by Ken "Hondo" Gardner; Jun 24, 2016 @ 5:06pm
JanVfsx Jun 25, 2016 @ 2:37am 
This guide
http://steamcommunity.com/app/314160/guides/?searchText=sdk&browsefilter=trend&browsesort=creationorder&requiredtags%5B%5D=English#scrollTop=0

Please read the ADE9x-1.60-Readme.txt that comes with your installation package for additional info.
PhantomUniform0 Jun 25, 2016 @ 7:29pm 
Thanks
TextRich Jun 28, 2016 @ 8:16am 
The FSX:SE SDKs don't have the SDKs necessary for ADE. Go get SDK v1.4 from Prepar3D at http://www.prepar3d.com/support/sdk/. Their SDKs are identical to the FSX boxed edition. It is how I got ADE to work for me as I have nvever owned the boxed version.
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Date Posted: Jun 24, 2016 @ 3:47pm
Posts: 4