Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

Blurry Ground Textures
So iv been playing FSX Boxed and Steam for the past 5 years and iv got a ton of addons ORBX, REX, UK2000 etc, anyway iv recently done a fresh install of FSX and for some reason i seem to be getting blurry ground textures here are some examples im at EGKA Shoreham (http://images.akamai.steamusercontent.com/ugc/263850294735709953/3B7373343C074D3ADEF759B97C21667BD0FB18C5/, http://images.akamai.steamusercontent.com/ugc/263850294735710151/566931117C2912705E1B42B5C953C0FDFBE2C1B3/, http://images.akamai.steamusercontent.com/ugc/263850294735710310/EE09610D049B84A7F152CCF08828520C6925F1F2/, http://images.akamai.steamusercontent.com/ugc/263850294735710454/604B4AA807A45BB09A0C0695550E724A8998DFCE/.
Iv got my settings on the max possable just to try and see if i can make them better but what ever i do it seems to do nothing iv also looked tweeked my FSX config,

My Specs are

GTX960 4G
i5 4690K @ 3.5GHz
8G RAM
SSD 1TB

im able to run FSX on max at about 40FPS on the Ground and 60+ in the air so i dont think it a performance issue.
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Showing 1-10 of 10 comments
WaR-UK Oct 14, 2016 @ 10:32am 
looks like your textures arent loading fast enough , do you have FSX on a sdd as this can help out a lot with the speed at which they load , it did in my case , however i have a lots of addons like orbx , and even with fsx on a really fast ssd if i fly too fast i still get blurries ,as when i pause fsx the load a few seconds later ,,,,, there seem to be no way around it , ive tryed all the tweaks and i mean all .

If i just have Global and vector installed i dont get the blurries textures at fast speed , but as soon as i add Open cl land classes and others the load time slows down a lot ...


BigT_72 Oct 14, 2016 @ 9:08pm 
Hamish Sopwith, your post sounds like it was written by me. I too started getting the blurries all of a sudden. And I don't know what brought them on. I have also tried tweeks and tweeks and tweeks with no luck. Just a couple of weeks ago I put all of my FSX on my SSD and it did help quite a lot. I pretty much only get blurries with a couple of aircraft now mainly the Aerosoft F-16 and the VRS Superbug. The Superbug is by far the worst. I use to be able to fly this thing close to the ground at high speed with no blurries. Now it is almost unflyable even with the SSD. I think the blurries are more related to FSX-Steam Edition than anything else. It is a real mystery, many people have them but many more don't seem to.
rimmer66 Oct 14, 2016 @ 10:40pm 
i had a similar problem so i deleted steam bought photo real add on it seems to have fixed it
Hamish Sopwith Oct 16, 2016 @ 10:34am 
Originally posted by WaR-UK:
looks like your textures arent loading fast enough , do you have FSX on a sdd as this can help out a lot with the speed at which they load , it did in my case , however i have a lots of addons like orbx , and even with fsx on a really fast ssd if i fly too fast i still get blurries ,as when i pause fsx the load a few seconds later ,,,,, there seem to be no way around it , ive tryed all the tweaks and i mean all .

If i just have Global and vector installed i dont get the blurries textures at fast speed , but as soon as i add Open cl land classes and others the load time slows down a lot ...
Ok well i might try and uninstall the other ORBX stuff and yes its all on SSD, but normaly its always blurry from the start its not nessaserly when i start flying.
Hamish Sopwith Oct 16, 2016 @ 10:45am 
Originally posted by Phrosperatus:
Hi guys!

Here is how you fix blurries.

If you have a second monitor then watch cpu usage through task manager and / or a software like open hardware monitor.

If you only have one monitor then you need a software like msi afterburner which have an overlay and through that it's able to display any data you set active like cpu and / or gpu usage, etc.

By default fsx steam edition is smart enough to use affinitymask=84 = 3 cores mainly on a hyper threaded i7.

Now if you monitor cpu usage while you fly and you notice blurries, you'll see that your cpu on the cores fsx steam edition is using are overloaded = 100%.

You need to lower your scenery settings while in urban areas.

If you use ORBX Global Base, Vector, OpenLC EU / US plus ORBX Region or if you don't fly in an ORBX Region and you use a mesh addon like Pilot's FS Global 2010 FTX Edition or Pilot's FS Global Ultimate Edition then you have to lower your scenery settings even further especially while in urban areas.

So again, blurries comes from you setting your scenery settings too high and overloading the cores / threads fsx steam edition is using.

Monitor your cpu usage, not overall usage, you need cores / thread usage %.

It is also related how fast you are flying = how fast the scenery changes.

So if you fly around the hills at ORBX SAK - Southern Alaska Region far from urban areas then you'll notice the threads fsx is using to load sceneries are not used much then you can set your scenery settings higher to have more trees, etc, but once you get into urban areas and you notice the textures get lower quality and you take a look on the threads fsx are using to load the scenery you'll notice your cpu can't handle the load so you need to lower your scenery settings.

I know it's tempting to set everything to maximum but that's simply not possible with your (and mine) type of cpu with these complex scenery addons.

I had the same problem, i lowered my settings which fixed my issue though i only fly GA planes from a2a and realair.

My system is:
CPU: I7 4790K
GPU: GTX 1070
RAM: 16 GB
OS: Win 7 / 64

My scenery settings:

Level of detail radius: Large
Mesh complexity: 75
Mesh resolution: 10 m
Texture resolution: 1 m
Water effects: Mid 2.x
Land detail textures = Yes

Scenery complexity: Extremely dense
Autogen density: normal (this is the real dealbreaker)

Ground scenery shadows = No

Special effects detail: High

With my configuration and the addons above mentioned i eliminated blurred textures.
But it depends where and what you fly so:
scenery complexity + speed your aircraft is flying at are the reasons blurries can happen.

Good example is when you time accelerate your flight and you get low quality textures and in many cases not even the trees / buildings are displayed.

This is a sign of overloaded cpu cores / threads.

Then you pause the simulator and wait for the simulator to load the scenery you are at.

You'll notice the textures start to load in and your scenery will get back to what it is supposed to look like.

While you are doing this, take a look at your cpu's core / thread usage.

You'll notice they are at 100% until the scenery loads in then after the scenery loading is completed while the simulator is still paused you'll see that those cores / threads usage get lower and lower.

This is by design, because the developers of flight simulator wanted you to be the captain, you dictate the speed and the simulator sacrifice quality for speed so you are able to time accelerate and fly faster.

Imagine if it didn't work this way.

You wouldn't be able to use time acceleration because the simulator wouldn't let you move faster until the scenery is fully loaded.

So instead of having low FPS we got blurred textures & not drawing buildings and trees.

For me at first it was hard and weird that i had to lower my settings, but after i started to use SweetFX & ReShade & Master Effect Reborn i made my simulator look good again.

I also use Acitve Sky 16 & Active Sky Cloud Art,
Rex 4 Texutre Direct & Soft Clouds
(i don't use anything related to sky color and clouds in rex because of Active Sky 16 & Active Sky Cloud Art),
Ezdok,
3D Lights Redux,
ORBX Global Base & Vector & Open LC EU / US & ORBX US Regions and Pilot's FS Global 2010 FTX Edition Mesh.

I disable the Pilot's FS Global 2010 FTX Edition Mesh when flying ORBX Regions, because all ORBX Regions have their own Meshes.

And yes it matters.

I know because i also have Pilot's FS Global Ultimate Edition which is a higher definition mesh than the Pilot's FS Global 2010 FTX Edition Mesh and since i downgraded to the Pilot's FS Global 2010 FTX Edition when flying outside orbx regions my cpu core / thread usage got lower.

Just remember always keep an eye on your cpu core / thread usage.

When it's reaches 100% you have to lower your scenery settings or slow down with what you are flying with else you'll get blurries.

Sorry for this much blabla it could have been simpler to get to the point, but i wanted to make it clear for everybody not just the experienced simmer.

Hope this will help you and others fix their blurries.

Video examples of not getting much blurries and still have a good looking simulator:
https://youtu.be/2BbQzdiAqag
https://youtu.be/Kqj30iPoy5w
thanks for your reply well this is my cup usage i think iv found the problem not sure how to fix it (https://gyazo.com/7a5f55bc9b6bf28e6b37ec21ce204a5d) its clear that fsx is only running on 1 core
Hamish Sopwith Oct 16, 2016 @ 11:07am 
Even with FX on its lowest settings passable its still using 100% of one of the cpu's but its running at 600fps
Kabacus Oct 16, 2016 @ 11:13am 
Try capping your frame-rate within FSX to 30 (or 31). See how it is for blurries, then consider upping it (though I doubt you will see much difference over 30fps).
Hamish Sopwith Oct 16, 2016 @ 12:14pm 
Originally posted by Kabacus:
Try capping your frame-rate within FSX to 30 (or 31). See how it is for blurries, then consider upping it (though I doubt you will see much difference over 30fps).
ok will do thanks
kft33 Oct 16, 2016 @ 2:25pm 
Question about FSX on SSD: To move FSX to your SSD do you have to reinstall everything?
Thanks.
Kabacus Oct 16, 2016 @ 2:33pm 
Originally posted by kft33:
Question about FSX on SSD: To move FSX to your SSD do you have to reinstall everything?
Thanks.
I have sent you a friend request regarding this.
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Date Posted: Oct 14, 2016 @ 5:19am
Posts: 10