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What "updates" did you apply? If you installed a terrain enhancement product of some kind it might be causing a change to the land class. Land class products tend to be hit-and-miss for accuracy. ORBX does a fair job rendering my local area; GEX puts far too many trees on what should be grasslands; other products have gone as far as no trees but too urban. Airport sceneries sometimes use photo terrains and I think those reduce or eliminate autogen.
I mean FSX yes, not MSFS.
I overwrote the original airport files with more up to date versions to make the airport buildings less generic. Though when I did that before, it did not eliminate the tree areas around an airport. The updated versions do not use photo terrain which yes can definitely reduce or eliminate autogen.
Maybe it's the autogen then though it's set at max so I don't understand. Trees being generated on the runway was never a problem for me. not before I updated the airport with more accurate depictions of the buildings and not after either.
So if there are no Trees in the AFCAD and it covers a large area of territory it can seem as if their are no trees until you fly out of the zone of the airport AFCAD even if not using photo-real.
As has been pointed out about most photo-real not supporting autogen; I use photoreal a lot with add-on airport AFCADS, its obvious where trees are designed into an AFCAD to match reality (or not). With ADE you can view, add/edit the trees in an AFCAD.