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With the freeware AI traffic program World of AI, aka "WOAI" you use the installer to add aircraft and airline "packages" to FSX AI air traffic. The downside to WOAI is that each plane is a seperate scenery file, ie. a "BGL" file, which can drag down framerates considerably, because your computer has to load each AI plane it displays just like it was loading airport scenery or ground textures, etc., and this is especially true on systems with marginal hardware specs, and/or at large high density scenery airports.
With the payware add on UT Live, it already comes with hundreds of AI planes and airlines pre-installed, and you can adjust the percentage of AI traffic displayed while FSX is running using hot key combinations. There are also 3rd party add on "packages" available that you can add manually, but this is a complicated and time consuming process in my experience.
You can probably run WOAI, how much it will affect framerates will depend on how many packages you install. Only thing you can do is try it and see.
Here... https://www.world-of-ai.com/
You'll need both the installer and any airline specific packages you want. I would stick to the airlines that actually fly in and out of the airports you are going to use. It doesn't do much good to have packages installed for airlines that don't service the airports you mostly use.
No problem.
One thing I didn't mention is that it's best to have your AI traffic slider in FSX set to 100%, at least initially, in order to display the maximum number of installed aircraft in these packages.
You can experiment with different slider settings, but in general I think you'll need at least 80-90% to get them to display in significant numbers.
Settings page under graphics. Default is 20%. Set it to 100% and your system will crawl.