Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

ddfarren Oct 8, 2018 @ 3:48am
Raising/lowering eye level
I am unable to raise or lower eye level view when I am in cockpit view mode. Works fine in virtual cockpit mode, but nothing happens when in the cockpit mode.
I am currently unable to see over the instrument panel when landing the aircraft.
Help!
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Showing 1-15 of 30 comments
LHookins Oct 8, 2018 @ 5:01am 
Some aircraft have different 2D panel views, and sometimes there is a view that lowers the instruments so you can see more. There is also an instrument flight view that shows less out the window. Cycle through the viewpoints with the A and Shift-A key to see what is available.

Or, use the virtual cockpit when landing.

Hook
TextRich Oct 8, 2018 @ 5:24am 
You can't raise/lower eye levels or do anything of that vein in the 2-D mode. Use the virtual cockpit or consider increasing the transparency of your instrument panels.
3 Wire Oct 8, 2018 @ 5:28am 
It's usually Shift+Backspace and Shift+Enter, unless you've made custom key assignments.

I never use the 2D panel view, but I assume the keyboard commands for moving the eyepoint up or down are the same.

ddfarren Oct 8, 2018 @ 6:31am 
BF Bullpup: That's what I was afraid of. I don't know if this is peculiar to SE or FSX in general.
FS9 COF eyelevels could be raised in both virtual and 2d mode. I personally don't like the virtal cockpet because no panel controls are active. Thanks for the info.
3 Wire Oct 8, 2018 @ 6:36am 
Originally posted by ddfarren:
I personally don't like the virtal cockpet because no panel controls are active. Thanks for the info.

Huh..?? The panel controls are all active in any of my Virtual Cockpits, and I have dozens of them, some are very complex ones like the Aerososft Airbus.

Sorry, but that statement just doesn't make sense.
Last edited by 3 Wire; Oct 8, 2018 @ 6:37am
LHookins Oct 8, 2018 @ 7:30am 
I think we can assume he's using stock aircraft. I don't remember what those are like in FSX as I haven't used them in years. But I do remember that several of the stock aircraft had working virtual cockpits.

Hook
3 Wire Oct 8, 2018 @ 7:41am 
Originally posted by LHookins:
I think we can assume he's using stock aircraft. I don't remember what those are like in FSX as I haven't used them in years. But I do remember that several of the stock aircraft had working virtual cockpits.

Hook

I rarely ever use them either Hook, but I know for certain the VC panel controls work for sure in the A321, Learjet, and King Air just off the top of my head, and I'm pretty certain they work in ALL the default FSX aircraft. To be honest, I don't recall ever seeing an AC, either freeware, payware, or default, that didn't have a functional VC, I mean seriously, what would be the point..??

If his VC panel controls are non existent I have to assume there is something else going on with his installation of FSX SE, ie. corrupted files or who knows what.
LHookins Oct 8, 2018 @ 8:13am 
I know they worked in the stock DC-3 and Goose (I'm still using versions of these), and I'm pretty sure they worked in the Cessna 172. I don't remember any where they didn't work but there may have been one or two. I can't test them myself without FSX installed.

What kind of scenario would keep the cockpit controls from working with the mouse? Using mouse yoke or mouse look? If using those, turn them off briefly and try the controls again.
3 Wire Oct 8, 2018 @ 8:24am 
Just for giggles I checked all the default FSX aircraft that I haven't ever flown, and that's most of them. They all have functional VC panel controls, even the ultralight, so I don't know what ddfarren is talking about.

Clearly there's more to the story here, either corrupted files or something else must be preventing his VC controls from being active because all the FSX planes have them and they all work on my system.
TextRich Oct 8, 2018 @ 4:06pm 
Originally posted by 3 Wire:
Huh..?? The panel controls are all active in any of my Virtual Cockpits, and I have dozens of them, some are very complex ones like the Aerososft Airbus.

Sorry, but that statement just doesn't make sense.

3 Wire, ddfarren used to fly in FS9. I remember correctly, virtual cockpits in FS9 don't have working switches and panels, or at least they do not work as well as FSX's. So he was used to flying in 2D and seems to be making the adjustment from 2D to VC of FSX.
bobbi Oct 8, 2018 @ 5:55pm 
Inability to see the runway over the instrument panel can be the result of excess landing weight. With earlier versions of the simulator I had the same problem when I took off with all but the smallest planes and almost immediately circled around to try my hand at landing.

It takes more lift to achieve the desired descent rate if your plane is heavier. Many aircraft can carry sufficient fuel to fly thousands of miles. That fuel weighs multiple tons. As are result a plane with a nearly full fuel load will need to fly nose high to generate enough lift at the recommended final approach speed. The pilot could increase airspeed but then there’s more velocity to loose on the runway, compounding the additional challenge slowing that extra weight.

Try using the fuel dialog to reduce your plane’s fuel level before practicing your landings. Save your flight at a point several minutes before landing so you are able to reload that position and fuel level for further attempts. I usually set the fuel level at about 20%.

Real pilots don’t normally use their plane with the intent to ferry fuel to a destination airport where they can purchase more. The added drag associated with higher angle of attack or higher speed increases the flight’s overall fuel consumption. The pilots calculate the fuel required to make the planned flight with enough extra to fly at low altitude a short while in a holding pattern or divert to an alternate field and have the tanks filled before depature to the calculated level. The reduced weight allows them to approach their destination with their angle of attack low enough to see the destination’s runway and reduces distance (and brake wear/heating) necessary to decelerate enough on the runway to turn off onto a taxiway.
Nightmare1964 Oct 9, 2018 @ 3:25am 
Use the Virtual Cockpit(VC) view and forget the 2D one.

All the controls are generally on the VC and any that are not, can be configured onto a key bind.
Last edited by Nightmare1964; Oct 9, 2018 @ 3:25am
LHookins Oct 9, 2018 @ 4:13am 
Originally posted by Nightmare1964:
Use the Virtual Cockpit(VC) view and forget the 2D one.

All the controls are generally on the VC and any that are not, can be configured onto a key bind.

The Grumman Goose has a couple of controls that are either non-functional or difficult to use in the virtual cockpit. The fuel tank selector and shut off valves don't work in the VC, besides being on the back wall where they're hard to get to. The pitch trim is on the pilot's seat on the bottom left where it's hard to see. For both of these I can bring up the pop-up panels to make any changes. The magneto switches are at a bad angle so I use the pop-up panel for those as well.

You can always use the virtual cockpit for flying and bring up the 2-D panels for any switches you need to use.

Hook

3 Wire Oct 9, 2018 @ 4:36am 
It's true that on some aircraft certain buttons or switches may be non-functional. Those can often be controlled with keyboard commands, pop-up windows, or if absolutely necessary, the 2D panel.

As a practical matter for the aircraft that I fly, which are mostly commercial jets and a handful of turboporops, I rarely if ever have to use the 2D panel to accomplish what I want to do.
Erazer Oct 9, 2018 @ 11:49am 
Originally posted by ddfarren:
I am unable to raise or lower eye level view when I am in cockpit view mode. Works fine in virtual cockpit mode, but nothing happens when in the cockpit mode.
I am currently unable to see over the instrument panel when landing the aircraft.
Help!

Have you run the 'Verify Integrity of Game Files' utility?

Delete the Download cache, taking note of the advice given, and delete the Browser cache and all cookies.
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Date Posted: Oct 8, 2018 @ 3:48am
Posts: 30