Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

Betampona 2018년 2월 22일 오전 12시 05분
Switching FSX to 64 bit
Hello, Would it be possible to convert FSX to 64 bit for us avoid VAS memory problems as well as switching to DX11 and DX12. So we could wait because for the moment FSW does not have all the FSX functionality, it will allow you for a fee to boost your sales.
Greetings.
< >
전체 댓글 51개 중 31~45개 표시 중
LHookins 2019년 1월 18일 오전 5시 27분 
While there will never be a 64 bit program called FSX, making it 64 bit is not only theoretically possible but it has already been done. The result is Prepar3D version 4. If you were looking at both programs running on two computers side by side in the same plane over the same scenery you would be hard pressed to tell which one was which, especially if FSX had the DX10 fixer installed. The biggest difference you can see is cockpit and cloud shadows in P3D.

It didn't take a few months though. They had the code for 6 1/2 years before P3D version 4.0 was introduced in 64 bit. I won't even try to guess how much this cost. You can bet they started the conversion as soon as they had the code.

Look here for the history:
https://www.prepar3d.com/product-overview/

Hook
LHookins 님이 마지막으로 수정; 2019년 1월 18일 오전 5시 27분
3 Wire 2019년 1월 18일 오전 6시 01분 
Hook, are you still running v3. something in P3D...??

If so, any particular reason for not updating to v4.4....??
LHookins 2019년 1월 18일 오전 6시 45분 
I'm running version 2.5. I have a few aircraft that I want to fly that wouldn't run in version 4.x because they have some 32 bit code. I haven't decided if I want to upgrade to the latest version 3 (which has a few advantages) or go to version 4. It is bad enough that I have a few things that won't run on P3D at all.

The biggest reason is probably that I already HAVE version 2.5 :D

I don't really need 64 bit as I have figured out how to avoid OOM errors. I'd sure like to get that P3D avatar though.

Hook
3 Wire 2019년 1월 18일 오전 7시 47분 
To the best of my knowledge it cost's you Nada to update from earlier versions of P3D to v4.4

A surprising amount of add on's, both free and payware will run fine in v4.4, the only way to tell is to try them.

If your system can handle it v4.4 is way more than just an Avatar, you should check out the change log if you care to... https://www.prepar3d.com/latest-news/

You really have to see the graphics in v4.4 to appreciate what it's capable of. Probably the biggest news to come out with 4.4 is the introduction of PBR (physics based rendering) which is not only going to take the graphics to stunning new heights, but will reduce the rendering workload on your CPU and GPU. There aren't a lot of add on's at the present time that take advantage of PBR, but it will only continue to grow, and is the wave of the future for flight simulators.

But hey, if you're content with what you've got, that's all that matters. As soon as Quality Wings ports over their 757 to P3D v4.4, my FSX days will be about over, but i'll probably still keep it on my HD just for giggles, and as a reminder of how far flight simulation has come.
LHookins 2019년 1월 18일 오후 12시 14분 
Well, considering that two of the three aircraft that I've flown the most (Aerosoft BeaverX and the original Golden Age Stearman) are FS9 vintage upgraded to FSX, you could probably guess how concerned I am about eye candy. :) Neither is currently for sale so they probably won't be upgraded to use PBR. I *could* be wrong... :D

I've done a lot of work on both aircraft but haven't gotten ambitious enough to create new code and graphics for the engine gauges in the Beaver to work in V4. The Stearman will probably work as is in v4. I have the Milviz Beaver and do not care for it, nor do I like the new Golden Age Stearman (I had a chance to fly an early version). Other people may love these and they both look very good.

The third is Manfred Jahn's C-47, which I understand works in P3Dv4 with a sound replacement file.

I already have a P3D version of the A2A Cherokee, but we may be waiting a while for a P3Dv4 Cub which seems to work fine in the 2.5 version.

I check the change log periodically. If you get a free upgrade across major version numbers it's new as you got minor upgrades for free (2.0 to 2.5 for example) but you would have to pay for 3.x or 4.x. If I could get an upgrade from 2.5 to 3.x for free I'd download it immediately.

Hook
LHookins 님이 마지막으로 수정; 2019년 1월 18일 오후 12시 16분
3 Wire 2019년 1월 18일 오후 3시 51분 
LHookins님이 먼저 게시:

If you get a free upgrade across major version numbers it's new as you got minor upgrades for free (2.0 to 2.5 for example) but you would have to pay for 3.x or 4.x. If I could get an upgrade from 2.5 to 3.x for free I'd download it immediately.

Hook

Didn't know that Hook, I started out with P3D 4.0, so I can understand your reluctance to change over if you'd have to pay to upgrade...
Rogen 2019년 1월 18일 오후 7시 55분 
For what it's worth... I initally went from FSX to FSX-SE to P3D v3 even through P3D v4 was available. Late last year I moved to P3D v4.3 and subsequently to v4.4.

Yep there is a cost involved when moving to a major version number, but in the world of things the cost is like a weeks worth of lunches.

Because I was getting OOMs in FSX-SE and my research into P3D v3 showed it had specific memory handling enhancements to reduce OOMs, (which it did manage to do), plus at the time some of my cannot do withouts were not yet available for P3D v4,A2A's Accu-Feel and GA aircraft in particular but also Orbx traffic and a few other aircraft I was after.

But now that Accu-Feel and A2A's aircraft and others are available for P3D v4 and with P3D v4.4 and it's enhancements for texture handling and no OOMs and the ability to drive the GPU at a much higher % of usage, I'll have to say it's my go to.

Yeah it's not all smooth sailing and some aircraft will never be converted for x64 but it's nice to have no OOMs and be able to run a 30 Hz monitor @ 30 fps consistantly with vsync for an ultra smooth experience.

Looking for an updated Douglas C47? below is the link to the absolute latest from the man himself.

http://www.sim-outhouse.com/sohforums/showthread.php/110739-Update-Douglas_C-47_Beta_V3-14-Time-for-a-new-thread

Cheers
LHookins 2019년 1월 18일 오후 10시 33분 
I started out with P3D 4.0, so I can understand your reluctance to change over if you'd have to pay to upgrade...

Ok, that makes sense. Updating at no cost from 2.0 to 2.5 is a no-brainer and I'd do it without even thinking about it. But versions 3 and 4 would be $200 each for me and this makes the decision a bit harder.

I've kept up with A2A products and having Accu-Feel for v4 is a plus. ASN has a v4 version.

Looking for an updated Douglas C47? below is the link to the absolute latest from the man himself.

Thanks! I have that version downloaded and it is the one I have currently installed. I suggest changing critical_altitude from 100 to 7000 to make the turbocharger/supercharger/whichever work properly; the 100 value effectively removes it. This is the only major change I needed to make. It may help to raise propeller thrust_scalar from 1.5 to 1.8 if you make this change.

Hook
3 Wire 2019년 1월 19일 오전 3시 19분 
LHookins님이 먼저 게시:
.... 3 and 4 would be $200 each for me and this makes the decision a bit harder.....Hook

Just go straight to 4.4, why even bother with 3, and it won't cost you $200, just get the Academic license which is $60 as I recall. There's no functional difference between the Pro version ($200) and the Academic version @ $60.

I never used v3, so I don't know the version options, but I assume it also comes in an Academic version, so if v3 is what you want it would cost you $60, not $200.

LHookins 2019년 2월 26일 오후 7시 59분 
Well, I finally upgraded to P3Dv4.4 and I currently have 140 hours in it. I've got five planes flying and a couple more that I could simply install and they should work. That A2A Cub does not have a v4 version yet and I don't like the A2A Cessna 172 enough to buy it again. I've got some other aircraft that I didn't install in v2 as I knew they wouldn't work, but the planes I fly the most are all working.

While FSX and P3Dv2 look almost identical except for cockpit and cloud shadows (available with DX10 fixer for FSX), the difference between either of these and P3Dv4 is incredible.

Much better lighting, autogen that goes out to the horizon (at least if you're flying at low levels, but much farther than in FSX), better performance and smoother. It is still recognizable as FSX but a much improved version. Not perfect yet but getting closer.

Accu-Feel has a version for v4 and Active Sky does as well. Without both of these I would never have considered v4.

And... its a 64 bit program. No chance of OOM errors unless you don't have much RAM on your system. Start with FSX, do all the lessons and missions and such and after you've exhausted all these then consider the 64 bit solution. Expect to have to upgrade some of your existing DLC but some will still work.

Hook
galax17 2019년 2월 26일 오후 10시 39분 
Never had an oom in FSX:SE during 3 years of use and I have several hundreds of addons the best one beeing Steve's DX10 fixer. Could you guys who moved over to P3D v.4 also move over to another forum this one is for FSX, thank you.
LHookins 2019년 2월 27일 오전 12시 16분 
I never got an OOM until I got a new computer and could crank the settings way up.

I had crashes on my old computer a few years ago but it was glitchy and the Windows Event Viewer never indicated an out of memory error. Not all OOMS will produce the dialog telling you it was an OOM.

Since I was finally getting OOMS and could research them I decided to see what settings were causing the major problems. Basically if you lower LOD_radius one notch from maximum, along with scenery texture size and autogen the problems should pretty much go away. Each of these settings can trip an OOM in different circumstances and to be protected you need to lower all three. With those changes in place the most VAS I ever recorded was 3250 meg (out of the possible 4096).

If you can fly the LIPQ-LDRI-LDZD route and not get an OOM at LDRI you're in good shape with LOD_radius. The problem there is that there are three regional texture sets being loaded at the same time, and they're never unloaded; I saw two 900 meg jumps within a couple of minutes right after restarting a flight that had resulted in an OOM. By reducing the setting this was about 200 meg total in two jumps.

This is why people are asking about a 64 bit FSX. This does not exist, will never exist, so if you want "FSX" in 64 bits then P3Dv4 is your only option. Other than XPlane, but that's not FSX.

Try a flight from London to Paris, doing a sightseeing circle around each city. If you don't get a crash during that flight you're good with texture sizes and autogen. Any crash during that flight is almost certainly an OOM. If you are getting crashes on approach to your destination airport this is likely an OOM. Hint: save your flight before you get to your destination. OOMS can happen other times but this is the major one.

I'm sorry I missed FSW. I was away from flight simulation at the time.

What helo is that in your screen shots? I had a great time with the Dodosim 206 at one time. Gotta love flying with Heidi in the Cub. :) That looks like the A2A Cessna 172. For some reason I didn't enjoy flying it but the A2A Cherokee is great.

Hook
LHookins 님이 마지막으로 수정; 2019년 2월 27일 오전 12시 35분
galax17 2019년 2월 27일 오전 1시 05분 
@LHookins. Never had that oom message but maybe I've had an oom then when arriving at LEBL from LFMN payware Airports plus an Barcelona cityscape addon. But that was before I got Steve's fixer which in my case gives about 300mb more room. Also use 1024 resolution and only addons relevant for the flight ticked in scenery library.

Helo is default FSX and C172 is Carenado.
LHookins 2019년 2월 27일 오전 1시 58분 
I found a lot of things that contributed to VAS usage, but the ones I mentioned are the big ones. I even had one aircraft that if it was on the ground as an AI aircraft it would cause a jump of a couple of hundred meg if I panned my view toward it, but it would usually go away after about 15 seconds of looking away. EXCEPT if there were more than one of these parked close together. In that case only one VAS jump would go away, and sometimes not even that one. I disabled the plane by renaming its aircraft.cfg file so the sim didn't load it. The sim used a string from the config file to determine what to load so if the file wasn't there it couldn't load the aircraft.

You can quickly see the regional texture problem by taking off from KEPM and flying north or northeast into Canada if you have a VAS monitor. You get a VAS jump of several hundred meg passing that airport in either direction as it is right on the US/Canada border. I've also gotten OOMS flying from Rome to Athens and always at the same place. It took a lot of flights to figure out what was happening.

There was a constant small creep of VAS all during the flight which seemed mostly to come from autogen buildings or textures on custom buildings. Occasionally there would be a 100 meg jump which probably came from the aircraft's internal processing but it always went away after a few seconds. Sometimes, but not often, I'd see less than 100 meg go away. It was acting like if it allocated memory for something, then allocated more for something else, the first memory could not be freed, and this was the problem with that aircraft I mentioned above. P3Dv3 was said to help with OOM errors and this is probably something they fixed.

I averaged the VAS usage from about 80 flights before and 80 after the changes I recommended and the difference in the average was about 600 meg. If the fixer gave you 300 meg a lot of problem fights wouldn't be problems.

Lots of people are looking for a 64 bit FSX and the only good reason for this is to avoid OOM problems. If this was the only thing that P3Dv4 improved it wouldn't be worth it because of all the things you'd be giving up, not to mention the expense involved due to having to purchase 64 bit versions of your add-ons. I avoided v4 because I knew my favorite aircraft wouldn't run on it and only switched when I'd converted the aircraft to eliminate all 32 bit code. Since there will never be a 64 bit FSX, this is the closest you can come to one. In any case 64 bit isn't the Silver Bullet that will solve all your problems, but you can't explain this to people.

I do not recommend P3D to beginner flight simmers. Start with FSX. If you intend to eventually switch, look for add-ons that have versions for both FSX and P3Dv4, preferably without having to buy them again.

Hook
LHookins 님이 마지막으로 수정; 2019년 2월 27일 오전 2시 24분
3 Wire 2019년 2월 27일 오전 5시 09분 
Erazer님이 먼저 게시:

Prepar3D Forums: https://www.prepar3d.com/forum/

That's the official LM P3D forum, but trust me, it isn't particularly useful....

In my past experiences there, questions can often go for days without getting answered, if at all. Perhaps it has improved lately, I can't say as I haven't visited there in ages.

By far, the best P3D forum is hosted by AVSIM... https://www.avsim.com/forums/

They also have an excellent FSX forum.
< >
전체 댓글 51개 중 31~45개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2018년 2월 22일 오전 12시 05분
게시글: 51