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回報翻譯問題
Keep in mind, it IS a Flight Simulator and even though there are some "fun" aspects to it, it is NOT a game. So, with that said, what are you hoping to get, if you buy it (currently $24.99 USD)?
What isn't in the default version, good chance you can add it from a 3rd party (good chance free).
Best advise I can give, to even try it, make sure you have even a low-cost Joystick, with a twist handle for Rudder control.
Many YouTube videos are available, check them out to see what others have done.
https://flyawaysimulation.com/downloads/files/1304/microsoft-flight-simulator-x-demo/
Wow, very interesting. The only "demo" version I was aware of was the Kiosk version that came with the full version of FSX and was used at trade shows to allow many onlookers to try it but you had to have the full version to get it.
However, are you looking for more of an arcade simulator, or one that can bring as much realism as possible? FSX can do both, but to get the latter you need plenty of addons which can bring instability to the game as well since it's 32bit.
That's something I'm glad to see Laminar Research is avoiding with the X-Plane 11 demo - it's recompiled with the same changes as the main sim whenever they're implemented. I downloaded the XP11 demo about 2 years ago around release and then just downloaded it again last month. Originally it was about 6 GB and I wasn't that impressed with performance or visuals, now it's about 9 GB and wow has it ever improved.
Personally I'd just wait until FSX:SE goes on sale (believe there's a sale due within 60 days), because it often costs as little as $5 then. To optimize and tailor FSX to your PC can often take more than 2 hours alone, and at the cost of about 2 cups of coffee if it tuns out to not be a good fit or worth the effort, it isn't so much of a pain in your wallet..
Wow, you really just compared a 13 year old Demo with one that just came out, I think last year.
I would have been shocked if any company came out with a Flight Sim demo now that was not better that FSX of 13 years ago.
Nope, not at all. I was merely comparing the approaches to managing the demo and not contrasting the quality of the two at all. Microsoft created a demo for FSX back at release and washed their hands of it. And Dovetail never bothered to update it either. That makes the FSX demo not a comparative experience to what a player will have with the much improved FSX:SE edition. Whereas Laminar Research is continually updating the X-Plane 11 demo with the updates the main game gets, ensuring that when a player tries it they're experiencing a demo that's continually improving over time.
That said, I have my issues with the XP11 demo too; namely that a 15 minute time limit is too brief. That you can restart and resume your last flight though, does soften the pain of that a bit. As well, as I mentioned I wasn't impressed with the X-P11 demo on initial release, but thanks to the continual improvements I'm sold enough on it to make it my 2nd GA flightsim. FSX:SE still bests it by a wide margin though in the availability of 3rd party scenery and aircraft.
As you read there is a demo version but it is very limited.
You can get War Thunder for free and you don't even need Steam.
War Thunder should give you a good idea of what it is to fly.