Stranded Deep
Save Editor and World Mapper (v0.03H1)
Stranded Deep Save Editor and Mapper: http://sd.tiermann.net

Updated for v0.03H1 of the game.
I mostly wrote this to add items back into my inventory after losing them to the hotfix update. Also useful for modders/devs who need to teleport, check node names, or test settings. It's been tested with v0.03H1 and haven't had any issues.
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Inventory and Spawn Options:
  • Add/Remove items from your inventory.
  • Boost stats on items before you add them. For example, changing the durabilityPoints of an Axe will make it last longer.
  • Spawn items at your location, including rafts, shipwrecks, cabinets/cases. See the warning on the "Spawn Items" tab after you load your save in the Editor.

Game Options:
  • Reset Loot (all previously opened toolboxes, lockers, hardcases, are reset and new loot is spawned when opened again).
  • Make Existing Fires Burn "Forever" (All camp fires that are currently already built in the world will have their fuelPoints set to 9999999 and lit).
  • Upgrade Existing Fires To Fire Spit (turns any camp fires or fire pits into full fire spits)
  • "Infinite" Fuel For Existing Motors (Sets all motors to 9999999 durabilityPoints)
  • Remove Existing Whales (Removes all existing whales from the world. New ones will spawn as you explore new biomes.)
  • Remove Existing Sharks (Removes all existing, living sharks from the world. New ones will spawn as you explore, and your dead shark trophies will not be removed.)
  • Change Date/Time.

Player Options:
  • Toggle goggles and flippers on/off.
  • Cure Poison/Sick and Fix Wounds/Broken Bones (removes the playerEffect for each)
  • Adjust Health, Calorie, Fluid, Breath, and Body Temperature.
  • Coming Soon: Viewing stats like calories eaten, distance walked, etc. (I'll wait until more are added to the game)

World Mapper (beta):
  • Yellow = Island
  • Orange = Foundation
  • Green = Shipwrecks
  • Red = Planewrecks
  • Blue = Sharks
  • Black = Whales
  • Blinking Magenta Dot w/White Border = You
  • Water Biomes (Blue = Visited, Black = Unvisited)
  • Teleport by double-clicking on a yellow island. Warning: You may end up at the bottom of the ocean, or in a rock when you first load. Be prepared to swim up, and crouching will get you out of the ground. It shouldn't happen often now.
  • Hover mouse over an island, water biome, or shipwreck to see extra info. Islands and water biomes show the compass degrees from your current location.
  • Right-Click an island or water biome for more info.
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This is completely in javascript, and works with Chrome, Firefox, and IE10+ without issues. Nothing to download. Nothing to upload (all done on the client side).

Mac OSX users: "Library>Application support>Steam>" is where your steamapps folder is. It's usually hidden. You'll need to make an un-hidden copy of your save somewhere else to load it in the editor.

Let me know what you think, and if you have any ideas on features to add. Items that I don't have listed are because I haven't found them in-game yet this time around.

Stranded Deep Save Editor and Mapper: http://sd.atilton.info

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Changes:
  • Map: Now shows SeaForts.
  • Inventory/Spawn: Updated the Torch.
  • Inventory/Spawn: Added Fishtrap, Seafort 1 & 3, Seafort Bridge, Seafort Bridge Broken. The seafort looks awesome on an island. Clear all the trees first :P.
  • General: Tested with 0.03H1. Still working.
  • General: Tested with 0.03 of the game. Seems to be working. I will add the new fish trap item, and update old ones if there are any issues.
  • Map: The degrees it gives you now account for the compass not being centered on the cursor. Thanks, Gaben!
  • Spawn: Added Goggles and Flippers to spawnable items.
  • General: Added progress bar when loading a file so you can see it's still working in the background (that's one thing I can't speed up if you have a large file. FileReader just works that way, and it's still under 10 seconds for my giant 11.6MB save.). Code optimizations to speed up what I can.
  • Spawn/Inventory: Added dead Marlin, and Reef Shark. Also added Spear Gun, Spear Gun Arrow (not fully working), LOCKER_2, and LOCKER_3.
  • Spawn/Inventory: Added Banana! You can drop/pickup/eat it, but it has no object yet when you hold it. Still tasty! Thanks I-o-IPositive7!
  • Inventory: Fixed bug where loading a save with an empty inventory in the Editor would cause the save button to not work.
  • Map: Updated plotting for better accuracy. Nodes will show distance as well as degrees from your current location.
  • Spawn/Inventory: There are now images for every inventory and spawn item.
  • Map: Added Shark and Whale to the map. You can also turn any of the mapped items on/off by clicking the name in the top bar. For example, if you don't want to see sharks on the map, click "Sharks" on the top bar.
  • Map: Fixed slow teleporting when double-clicking an island.
  • Spawn Items: Added Foundation. Will give you a ground-level foundation. Useful if you can't build where you're standing, or you want to build on a shipwreck.
  • Spawn Items: Added dead Tiger Shark. Also a couple code changes to speed things up.
  • Spawn/Inventory: Added images for all inventory items on the "Add" dialog. Images for spawn-only items will be added as I get a chance.
  • General: Added drag/drop support. You can now drag your save file over the "Load Save File" box, and drop it to load it.
  • Spawn/Inventory: Added Cloth, SHIPWRECK_7A, CONSOLE_3.
  • General: Optimized code to speed up loading times on larger worlds in the Editor.
  • Spawn Items: Added Plane Wreck, Rowboat, Crab Home, Dead Great White, Dead Sea Turtle, Dead Stingray, Yucca, and Potato Plant.
  • Map: Added Planewrecks in red.
  • Map: Added object info about the shipwrecks when you hover the mouse over them. Added right-click on islands and water biomes to see more info, including all objects in that node.
  • Map: Player positioning is accurate now. Also added shipwreck locations in green.
  • Spawn Items: Added Foundation Raft, and Life Raft.
  • Spawn Items: Adjusted spawn height. Fixed bug where the spawn items wouldn't clear when loading a different save. Added Bed, Fire (Spit), Console, Hardcase, Locker, Toolbox, and Wall Cabinet. Containers spawn loot when first opened.
  • Spawn Items: You can now spawn items at your location, including all carriable items, and even palm trees and shipwrecks. More coming soon. See the warning on the "Spawn Items" tab after loading your save in the editor.
  • [ Full Changelog ][sd.atilton.info]
Τελευταία επεξεργασία από tiermann; 19 Ιουν 2015, 19:13
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I click on Load Save, load up the save, the interface changes, and then I can't do anything. Also I think the interface might not be changing right, the page uses the word "tabs" but there's just a vertical list of options and none of them do anything, so it looks like

- Inventory
- Game
- Map

Then a bunch of boxes I assume are for inventory slots. Clicking "Add" opens a dialog, but doing anything in the dialog box does nothing when it closes, and clicking on the Game or Map buttons does nothing.
Suggestion: Whale removal button. I've seen people ask and have had people ask me personally how to remove a whale from the save file. Would be easier to point them here than explain it everytime :)
Τελευταία επεξεργασία από 🚀 Mars; 12 Φεβ 2015, 21:02
Yeah. I did that manually before when they were tearing up my island. Easy enough. New ones will spawn though in new biomes.

Update: Added
Also added option to remove sharks. Your dead shark trophies will stay though.
Τελευταία επεξεργασία από tiermann; 13 Φεβ 2015, 8:14
Also, has anyone had success adding objects to a node directly (not in inventory)? Anything I add just gets wiped even though it has a unique reference and #. I would like to know the trick so I can have items spawn at your location with the Save Editor.
Τελευταία επεξεργασία από tiermann; 12 Φεβ 2015, 21:35
Αναρτήθηκε αρχικά από Fudge the Duckbutt:
I click on Load Save, load up the save, the interface changes, and then I can't do anything. Also I think the interface might not be changing right, the page uses the word "tabs" but there's just a vertical list of options and none of them do anything, so it looks like

- Inventory
- Game
- Map

Then a bunch of boxes I assume are for inventory slots. Clicking "Add" opens a dialog, but doing anything in the dialog box does nothing when it closes, and clicking on the Game or Map buttons does nothing.

Αναρτήθηκε αρχικά από tannerrobotics:
how do i get this to work. i have went to the link in both internet explorer and chrome and it wont work. i load my save file then the screen comes up where i can edit my inventory but it wont let me add anything. if you could help me i would be very thankful

Sorry, that is a bug there I was able to track down. If your inventory is completely empty, the Slots variable in the save file is Null, so it breaks. I'll have the fix in in a few minutes.

Update: Fixed. You should just have to reload the page.
Τελευταία επεξεργασία από tiermann; 12 Φεβ 2015, 22:20
can u just upload that save file somewhere? that wont work for me
Αναρτήθηκε αρχικά από sami211:
can u just upload that save file somewhere? that wont work for me
What won't work for you? Need details to fix anything. And upload what, where? Everyone's save file is a different world entirely. You'd lose everything you've done, and be in a completely different island/world.


Also, new updates in. I added Player Options section, and a few Game options. Check out the opening post for changes.
http://sd.atilton.info, i think it about os x, normally i doesnt show hidden files/folders so my browsel can not find those, i tryed safari and mozilla.
Αναρτήθηκε αρχικά από sami211:
http://sd.atilton.info, i think it about os x, normally i doesnt show hidden files/folders so my browsel can not find those, i tryed safari and mozilla.
Make a copy in a folder that isn't hidden.
https://www.google.com/search?q=steamapps+folder+on+mac+osx
Let me know how it works out on Mac.
Τελευταία επεξεργασία από tiermann; 13 Φεβ 2015, 13:24
Just be careful with the shark and whale removal option I noticed if you remove all the sharks from a node it will cause the node to reset as if it hasnt generated and it wipes everything I havent figured out why yet but it was a major issue I was having so I started just moving the sharks to the edge of the node.
I do enjoy how you took the bit of information I collected and ran with it haha its a great tool awesome job. :P I personally made mine as a stand alone exe but running it from a site is just as good. Love the tool!


Edit: you should make a note on the player tab of the max values for everything like health is 5000 fluid and calories is 2500 breath is 100 and i dont know the normal body temp xD
Τελευταία επεξεργασία από ac19189; 13 Φεβ 2015, 15:54
Αναρτήθηκε αρχικά από ac19189:
I do enjoy how you took the bit of information I collected and ran with it haha its a great tool awesome job. :P I personally made mine as a stand alone exe but running it from a site is just as good. Love the tool!


Edit: you should make a note on the player tab of the max values for everything like health is 5000 fluid and calories is 2500 breath is 100 and i dont know the normal body temp xD
Thanks! Yeah, I was gonna add that on there to the right of the inputs. Body temp is normal human 98.5 and doesn't change really except from playerEffects, but it's there mainly for testing when they make it actually do something.

I haven't had any trouble removing sharks and whales so far here.
Τελευταία επεξεργασία από tiermann; 13 Φεβ 2015, 19:50
Αναρτήθηκε αρχικά από tiermann:
Αναρτήθηκε αρχικά από sami211:
can u just upload that save file somewhere? that wont work for me
What won't work for you? Need details to fix anything. And upload what, where? Everyone's save file is a different world entirely. You'd lose everything you've done, and be in a completely different island/world.


Also, new updates in. I added Player Options section, and a few Game options. Check out the opening post for changes.

cant get it work, if i go finder i find my own save.json but your link i cant get work.
can u just dropped that save file like dropbox or other share? :)
I try to get some Items and remove sharks but it wont work... Map generater is great!
am i the only one with a not working editor?
You should really work with this guy: http://www.weathergraphics.com/tim/stranded_deep/

His mapping system is excellent, it just needs a few bugfixes and your 'visited' part - also it has a memory leak :)
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