Stranded Deep
Aleasha Apr 21, 2021 @ 9:06am
Docile Shark
Can someone please make or update a mod for this. I want to just explore the ocean but cant because of the sharks. I am sorry but the behavior of the sharks in the game are the most unrealistic aspect of the game. Sharks do not behave in the manner shown in the game. If you want to have them, then pls either make it to where people can choose to have them or make their behavior more realistic. I can hardly explore because the sharks keep attacking my raft or me when i put even a toe in the water. This does not make for a fun game.
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BodyBagger Apr 21, 2021 @ 11:32am 
If you don't like sharks, I have an island you can explore that doesn't have any sharks in the ocean at all. The name of the island is: "Cave Island II: Labyrinth." The easiest place to find it is in the Steam Workshop. Look on page 1 of the "Most Recent" category; it's located in the 3rd row up from the bottom.

Here's a brief description:


QUICK LOOK:

There are NO ANIMAL THREATS on this large, rocky island & NO SHARKS in the surrounding waters; this is a 100% exploration experience!


MAJOR ATTRACTIONS

— Caves, tunnels, underwater caves & tunnels: From massive, multi-level (and inter-connected), underwater caverns to claustrophobic tunnels, new experiences can be found in every nook and cranny. For novices to experts—there's something for everyone!

— Hidden shipwrecks inside the extensive network of meandering underwater caverns, as well as in the open ocean water (shallow to deep water). NOTE: The best time to explore these giant caves is between 10:00 AM & 2:00 PM—when the water is clearest and you have the best underwater visibility. Make sure you use a dive light (flashlight / torch) to search the floors of the caverns for loot.

— Secret areas; hidden pathways.



OTHER OPTIONS

You might also want to take a look at Skirow's "Vacation Map Pack." It consists of 6 islands. He doesn't explicitly state that there are no sharks, just that the islands are easier than they were when he originally uploaded them. So there may be fewer sharks, or no sharks at all. You'll have to test it yourself since I'm not sure.

Also, if you have the time to look through the workshop… There may be other island builders who have islands without sharks. I would direct you to them if I knew of any; unfortunately, Skirow's "Vacation Map Pack" is the only one I'm aware of.

Good luck, and let me know if Cave Island II: Labyrinth works out for you. You can leave comments at the bottom of the island's workshop page.

BB


E-Lo May 25, 2021 @ 2:35pm 
When starting a game you can also choose to make animals passive where they don't attack at all, or you can choose to take them out of the game entirely. As for doing this without starting a new game would of course require a mod.
Originally posted by E-low:
When starting a game you can also choose to make animals passive where they don't attack at all, or you can choose to take them out of the game entirely. As for doing this without starting a new game would of course require a mod.

It would be really nice if there was an option there where sharks behaved realistically. The sharks in this game are psychic and hyper-aggressive in ways that real sharks are not. The depiction here is closer to pelagic sharks that are used to very scarce food. Sharks that live in costal biomes have access to a great deal of food and are nowhere near this aggressive. Curious, yes, but they don't try to eat everything that moves.

The fact that they instantly know where you are the moment you enter the water, and respawn, just makes it ridiculous. The very early builds without respawning sharks were far better.

Honestly, the early builds of the game were just better in general.
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