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So how does one do this? What needs to be added to the save.json to do this?
It is easier to manipulate the crafting files to make things like the boat motor cheaper in materials. I suggest looking at the "Mods" sub forum.
@SisterMatic If you don’t feel like an A$$ you should as you had no idea what was going on yet you had to open your mouth.
<code>
,"[5]WHALE(Clone)":{"name":"WHALE(Clone)","reference":"9c6d4f9d-a669-4d4c-93aa-65bb361519f8","prefab":"9fa22c4e-43fc-406e-b995-5561e6690ab9","displayName":"Humpback Whale","healthPoints":"~f0","GameObject":{"active":true,"layer":"InteractiveAnimals_Collision","tag":"Untagged"},"Transform":{"localPosition":{"x":"~f-12.93072","y":"~f121.3231","z":"~f86.01285"},"localRotation":{"x":"~f-0.01445033","y":"~f0.9838076","z":"~f0.1085674","w":"~f0.14187"},"localScale":{"x":"~f1","y":"~f0.9999995","z":"~f1"}},"Rigidbody":{"isKinematic":true,"useGravity":true,"useConeFriction":true,"position":{"x":"~f0","y":"~f0","z":"~f0"},"rotation":{"x":"~f0","y":"~f0","z":"~f0","w":"~f1"},"velocity":{"x":"~f0","y":"~f0","z":"~f0"},"angularVelocity":{"x":"~f0","y":"~f0","z":"~f0"},"sleepVelocity":"~f0.15","sleepAngularVelocity":"~f0.14","maxAngularVelocity":"~f7","mass":"~f1","centerOfMass":{"x":"~f-3.814697E-06","y":"~f0","z":"~f-0.02999878"},"drag":"~f0","angularDrag":"~f0.05","inertiaTensor":{"x":"~f42.01563","y":"~f42.01564","z":"~f3.511255"},"inertiaTensorRotation":{"x":"~f0","y":"~f0","z":"~f0","w":"~f1"},"freezeRotation":false,"constraints":"None","interpolation":"None","detectCollisions":true,"collisionDetectionMode":"Discrete","solverIterationCount":"~i6"},"Colliders":{"[0]CapsuleCollider":{"enabled":true,"isTrigger":false,"center":{"x":"~f0","y":"~f0","z":"~f-0.03"},"radius":"~f2.65","height":"~f21.98","direction":"~i2"}},"batched":true,"durabilityPoints":"~f0","isInteractive":false,"canUse":false,"canUseOnObjects":false,"canDamage":false,"canStab":false,"isStabbed":false}
</code>
The whale should disappear if you remove an entire block such as this. Just search in your text editor for "whale". There's a couple problems: you'll probably have multiple whales in there and without knowing which one it is you'll have to remove every one. Also, when removing the code block, you need to make sure you remove the same amount of left brackets ({) as right braackets (}) otherwise it will break the whole file.
Has anyone had luck adding an item to a node directly (not in inventory), like a Life Raft or Shipwreck, or anything really? If so, what was the trick, because mine just get wiped when the game loads. I'd like to be able to add the ability to spawn items at your current location on the Save Editor.
An alternative to deleting whales manually or via tiermann's save editor is to make them Flying Whales. I wrote a mod that simply makes whales swim(fly) from 25-35 meters above sea level. Should keep them from stealing your stuff, but still allow you to enjoy their company :P
https://www.youtube.com/watch?v=Oh9SSPSxAM8
http://steamcommunity.com/app/313120/discussions/2/611698195155456806/