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I'm really hoping when they nix the raft bug they fix this one in the process. I think they are related to some degree.
On the whole it seems the closer to the surface a wreck appears the less likely it spawns goodies. Some zones with have 5-6 empty surface wrecks but 2-4 deep submerged large wrecks.
However, ships are either spawning without (or despawning) all interactable items.
I've had the complete despawn happen to me as well. Annoying bug, but starting over is half the fun.
And in my experience when I have trouble with wrecks not spawning anything interactable, it IS everything in that zone/biome.
Another reason I'm convinced this is a bug is becuase I never find completely empty wrecks in the starting zone when loading up a new save game. It's only when new biomes are loaded that all the wrecks are empty. If it was deliberately so that some of the wrecks are completely devoid of doors and loot, then logically some wrecks aught to spawn minus doors and loot in the first zone, some of the time. In 10+ starts I've yet to see this.
At any rate, after thinking it through more, I think my stance on this one is that if fluxtorrent is right, and it ISN'T a bug it FEELS like a bug. Even when no loot is present, something should be present on the wreck. Be it just a door, or an empty locker, or anything interactable at all.
Edit: Until such a time as they do something down those lines I'm going to assume running in to 5+ empty wrecks devoid of even doors in the same biome/zone is a bug.
I would but I can't at the moment. I deleted my latest save file becuase it had the complete despawn on my home island. Curse my ocd emptying of the recycling bin! lol
I'll subscribe to this thread and after the patch when/if I run into the same issue I'll come back here. :)
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Report back as soon as you can.