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-screen-height
-screen-width
...which should start the game up in that res. If you apply options it might override, but worth a shot.
See more info here:
https://docs.unity3d.com/Manual/CommandLineArguments.html
Having a small problems now with configuring the input for player2. Gonna try later. Thx for the quick and great response
I have tried to change the launch options of the game in steam and via a direct access to strandeddeep.exe, so that the game starts at a resolution that covers both screens when using an "expanded" desktop on windows. However, modifiying the launch options seem to have no effect either way. Specifically, I am using:
-disableresolution -force-d3d11 -screen-fullscreen 0 -popupwindow -screen-width 3840 -screen-height 1080
Has anyone tried this before? Is it even possible?
- First, it is -screen-fullscreen OFF, not 0, as I had it.
- Second, in my case it does not work via steam's launch options, because it runs Stranded_Deep_64.exe, which has a lauch screen that overrides the commands. However, it worked after using the commands over a direct access to Stranded_Deep.exe (the other exe file within the game's folder).
Is there a way to prevent Stranded_Deep_64.exe from showing the launch screen?
EDIT: I stand corrected, it seems to work even from steam, no matter wether the launcher is shown or not. I am using this options:
-screen-height 1080 -screen-width 3960 -full-screen OFF -force-d3d11 -window-mode borderless